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Re: Super Menu II for Lite-C... FREE... [Re: FJS] #346000
10/31/10 09:52
10/31/10 09:52
Joined: Jun 2008
Posts: 402
Germany
S
sebbi91 Offline
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sebbi91  Offline
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S

Joined: Jun 2008
Posts: 402
Germany
@FJS

I finally found it!
you have to go on the INDEX2 page and at the left side you have the words "main","Service","Simulation" und "Information".
Under "Information" you have

# F.A.Q.
# Phone: 906.235.2187
# info@terrasame.com
# YouTube

You can find the the Link under # YouTube.

it looks like this:

Information

# F.A.Q.
# Phone: 906.235.2187
# info@terrasame.com
# YouTube
# Super Menu II

I agree with you its hard to find.
I found it by using the Internet Explorer.

Hope I could help you.


regards Sebastian


3D-Gamestudio A8 - Commercial
Re: Super Menu II for Lite-C... FREE... [Re: sebbi91] #346005
10/31/10 11:53
10/31/10 11:53
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
to fix them being dark brown instead of red in ff and chrome change the ##ff0000's in the page to #ff0000 instead.


3333333333
Re: Super Menu II for Lite-C... FREE... [Re: Quad] #346006
10/31/10 12:12
10/31/10 12:12
Joined: May 2009
Posts: 439
T
TerraSame Offline OP
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TerraSame  Offline OP
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T

Joined: May 2009
Posts: 439
Sebastian, Good of you to assist... thanks!
FJS, You find it now?
Quadraxas, is that supposed to be a suggestion?

Seriously guys... It looks fine on my machine.
Why is it so difficult to find on Firefox?

Re: Super Menu II for Lite-C... FREE... [Re: TerraSame] #346007
10/31/10 12:21
10/31/10 12:21
Joined: Jun 2008
Posts: 402
Germany
S
sebbi91 Offline
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sebbi91  Offline
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S

Joined: Jun 2008
Posts: 402
Germany
no problem!

Nice template, by the way ^^.

I dont know why its a dark brown in firefox and red in Internet explorer.


3D-Gamestudio A8 - Commercial
Re: Super Menu II for Lite-C... FREE... [Re: sebbi91] #346008
10/31/10 12:47
10/31/10 12:47
Joined: May 2009
Posts: 439
T
TerraSame Offline OP
Senior Member
TerraSame  Offline OP
Senior Member
T

Joined: May 2009
Posts: 439
Hmmmmmmmmmmmmmmmmmmmmmmmm....
Maybe, now that we know about the red in explorer and brown in firefox, I'll note that on the original post.... (Done!)

Thanks for the compliment about the template!
I'll pass the nice words on to the other guys...
The guy who really deserves the credit is Redas Truikys. He wrote the original.
Dennis (Helghast) did the Lite-C conversion... He did a great job!
All I did was get the permissions and "view the vision" that it could be valuable for us all...
I've been using 3dgs since A5 back in '06', I've used a lot of contributions from other users and I have never contributed a thing.... I'm thinkin' it's about damn time!
Thanks again, and enjoy!

Last edited by TerraSame; 10/31/10 12:52.
Re: Super Menu II for Lite-C... FREE... [Re: TerraSame] #346011
10/31/10 12:58
10/31/10 12:58
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
It looks fine on Internet Explorer. It's hard to find in firefox because it's nearly invisible.

And yes, that was a suggestion to fix the hard-visibility problem on firefox and chrome. If you do as i said, it would look same in both internet explorer and firefox.

Last edited by Quadraxas; 10/31/10 13:01.

3333333333
Re: Super Menu II for Lite-C... FREE... [Re: Quad] #346015
10/31/10 13:31
10/31/10 13:31
Joined: May 2009
Posts: 439
T
TerraSame Offline OP
Senior Member
TerraSame  Offline OP
Senior Member
T

Joined: May 2009
Posts: 439
Quadraxas,
Thanks for the advice.
I changed the double ## to a single #.
Would you please check Explorer and Firefox and let me know if the link is now RED on both browsers.
Thanks!
laugh

Re: Super Menu II for Lite-C... FREE... [Re: TerraSame] #346016
10/31/10 13:41
10/31/10 13:41
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Yes, it's red now.


3333333333
Re: Super Menu II for Lite-C... FREE... [Re: Quad] #346017
10/31/10 13:46
10/31/10 13:46
Joined: May 2009
Posts: 439
T
TerraSame Offline OP
Senior Member
TerraSame  Offline OP
Senior Member
T

Joined: May 2009
Posts: 439
Thanks for both your advice and your patience!
Much abliged...

Yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!
(Sorry 'bout that... I couldn't help it!)

Re: Super Menu II for Lite-C... FREE... [Re: Saturnus] #346141
11/01/10 18:44
11/01/10 18:44
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: Saturnus
I just wanted to point out that the download link is somewhat tricky to find, as the red link isn't as red as I expected it to be (0F0000 to be exact, which is pretty dark). wink Perhaps you could use a flashier color?


I played around with the demo for a bit (demos are always appreciated). By doing so, I found some minor bugs:

1) If you press Esc while the "Really quit?" window is visible, the window stays visible, but the buttons can't be clicked on anymore.

2) If you assign the Esc key to an action in the Controls menu, the key gets assigned, but the whole menu gets closed at the same time.

3) If the Options button is clicked while the Controls menu is visible, the Controls menu stays visible and the fields in the Key column are all empty. Key assigments might invoke error messages then.

Hope this helps to improve this contribution.


Thanks Saturnus~! I took the time tonight to fix all these issues wink Link at end of my post.

Originally Posted By: paracharlie
Ok I took a good look at it because I'm interested in using it for my rpg.
What I found in meniuon() and ismeniu() was a command for cycle.
menutoggle += 1;
menutoggle = cycle(menutoggle, 0, 1);// was 2 now its 1.
It is one now because your global var is 0. So if you cycle and add 1 with += then you allow the var to go out of range and become 2. So all functions looking for 0 will no longer funtion. Seems to be working now. Just wanted to share with you what I found.


Hey Paracharlie, this is unfortunately not true... if you read cycle under the menu, it says:

Quote:

cycle(var x,var a,var b);
returns x 'wrapped around' the range a..b.

Parameters:
x - value to be calculated
a - lower limit
b - upper limit (not including)


So by setting the upper limit to 2, once it becomes 2 or higher, it will wrap back to the lower limit, so 2 is actually 0 then. (because it says on upper limit; not including).

anyway, I did fix the things Saturnus posted, you can get the download mirror from my website, or get the updated file from Terrasame's website soon.

DOWNLOAD updated Super Menu 2 (v1.1):
Super menu II v1.1 (Lite-c)

Enjoy; and feedback is always much appreciated!
regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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