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Refresh Scripts? #347538
11/16/10 00:43
11/16/10 00:43
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline OP
Senior Member
RealSerious3D  Offline OP
Senior Member

Joined: Oct 2010
Posts: 346
USA
Hello all,

When a level is loaded into WED and additions are made to the main script (such as making a new action - action npc_idle, etc) is there any way to refresh WED so that the new actions show up under behaviors, etc, without having to reload the entire level?

Thanks!

Re: Refresh Scripts? [Re: RealSerious3D] #347539
11/16/10 00:45
11/16/10 00:45
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
WED-> File-> Preferences-> Common Options-> "Reload of externally modified files:"-> Check "Auto".


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Refresh Scripts? [Re: Superku] #347540
11/16/10 01:47
11/16/10 01:47
Joined: Oct 2010
Posts: 346
USA
RealSerious3D Offline OP
Senior Member
RealSerious3D  Offline OP
Senior Member

Joined: Oct 2010
Posts: 346
USA
Thanks! Now that one I should have found for myself. Ugh. I must be getting old. wink


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