LOD Manager only works with Pro, but since he has made his own models LoD
should work at the distances determined by d3d_lodfactor and camera.clip_far.
Sorry Matt, I haven't really used LoD before. Have you just put the files in the folder? Perhaps you need to make the script aware of them somehow -- such as with STRING declarations of their names. But that's really just a stab in the dark.
Jibb
EDIT: Ninja'd by fogman