2 registered members (howardR, 7th_zorro),
893
guests, and 2
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: Minecraft Server
[Re: Xarthor]
#348272
11/24/10 17:42
11/24/10 17:42
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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Yep, I wish I could just keep the old version, instead of it auto-updating whether I want to or not.
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Minecraft Server
[Re: Joozey]
#348279
11/24/10 18:23
11/24/10 18:23
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Joined: Jan 2007
Posts: 1,565 innsbruck, austria
achaziel
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
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What were these mods for, anyway?
edit: nevermind, just found a description for hmod.
Last edited by achaziel; 11/24/10 18:28.
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Re: Minecraft Server
[Re: Captain_Kiyaku]
#348328
11/25/10 02:10
11/25/10 02:10
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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Server is up again, but don't attack sheep. If you do, you will only do minuscule damage after that (i.e. 10 hits to kill a chicken).
You will die after your first login, just disconnect and reconnect, then everything should be back to normal.
Monsters are disabled temporarily, wanna see how (un)stable this new update is first.
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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