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check_view() #350775
12/19/10 00:46
12/19/10 00:46
Joined: Dec 2008
Posts: 271
Saturnus Offline OP
Member
Saturnus  Offline OP
Member

Joined: Dec 2008
Posts: 271
I'm not sure whether this is a bug or not. If it isn't, the manual should make one aware of this behaviour:

check_view() crashes when it gets called in the first or second frame. From the third frame on it works without crashing. Occurs in both 8.10 and 7.86.

Example:
Code:
#include <acknex.h>

void main () {
	level_load(NULL);
	//wait(2);
	view_check(camera,vector(-1,-1,-1),vector(1,1,1));
}



Re: check_view() [Re: Saturnus] #350913
12/20/10 10:13
12/20/10 10:13
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
You're right - the crash is a bug, a message should appear instead. view_check requires the video device to be opened and at least one frame to be rendered. This will be mentioned in the manual and the crash will be caught.


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