2 registered members (7th_zorro, dr_panther),
724
guests, and 3
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Best way to use force FeedBack?
#349850
12/11/10 16:43
12/11/10 16:43
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
OP
Serious User
|
OP
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
Hi, I want to use Force Feedback for my car game. I've tried to convert the code from the old plugin from 2001 to lite-C but the plugin crashes. Could you give me some advice of what is the best way to use Force Feedback?
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
Re: Best way to use force FeedBack?
[Re: Spirit]
#349859
12/11/10 18:21
12/11/10 18:21
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
OP
Serious User
|
OP
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
I don't mean FF joystick, but FF Steering Wheel
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
Re: Best way to use force FeedBack?
[Re: jcl]
#350090
12/13/10 16:50
12/13/10 16:50
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
OP
Serious User
|
OP
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
So you know any other way to make use of force feedback?
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
Re: Best way to use force FeedBack?
[Re: Spirit]
#350271
12/14/10 23:02
12/14/10 23:02
|
Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
|
Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
|
I'm not 100% sure but I think force feedback is not supported by Windows anymore. It was for DirectX 6 or DirectX 7 only. I have not seen force feedback joysticks since years. I thought so too, but my brother just accidentally discovered that Minesweeper on Windows 7 makes an XBox 360 controller rumble when you click on a mine. Jibb
Formerly known as JulzMighty. I made KarBOOM!
|
|
|
Re: Best way to use force FeedBack?
[Re: Rei_Ayanami]
#350958
12/20/10 16:35
12/20/10 16:35
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
OP
Serious User
|
OP
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
SO there isn't any other way to do it? I have searched through internet and I've found that you can access force feedback functions using DirectInput. Any example of how I can do it?
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
Re: Best way to use force FeedBack?
[Re: jcl]
#350965
12/20/10 17:14
12/20/10 17:14
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
OP
Serious User
|
OP
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
How could I write that header? I've never worked before with WinAPI, DirectX functions and such things
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
|