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A5 Templates in A7 verwnden /anpassen #351502
12/25/10 22:45
12/25/10 22:45
Joined: Apr 2005
Posts: 653
Germany
D
Det Offline OP
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Det  Offline OP
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Joined: Apr 2005
Posts: 653
Germany
In der A7 gibt es ja den Template 5 Ordner der ja identisch mit den A5 Templates ist.Das Problem ist das nicht alle in der A7 laufen und Fehlermeldungen kommen.Wie in der Movment und Move Wdl

Wie kann ich die A5 Templates wo die Fehler angezeigt werden an die A7 Egine anpassen so das Sie laufen? Wo finde ich die Befehle die ich ersetzen muß das es in derA7 läuft so wie sonst auch in der A5 vorher auch.Im Handbuch steht nichts davon also die neuen Befehle die man ersetzen muß. Hier zum besseren Verständnis die Fehlermeldung der A7 bei den A5 Templates :


Fehlermeldungen der move.wdl (A5 Template)

ACTION player_walk
{
MY._MOVEMODE = _MODE_WALKING; Fehlermeldung 1 : Parameter unknowen _ Movemode Parameter

MY._FORCE = 0.75; Fehlermeldung 2: Parameter unknowen _Force Parameter

MY._BANKING = -0.1; Fehlermeldung 3: Parameter unknowen_ Banking Parameter

MY.__JUMP = ON;
MY.__DUCK = ON;
MY.__STRAFE = ON;
MY.__BOB = ON;
MY.__TRIGGER = ON;

player_move();
}


usw.Meine Frage ist woher soll ich wissen welche Parameter ich jetzt ersetzen soll ohne vergleichs Befehle die von der A7 verwendet werden ? Wie gesagt im Handbuch stehen keine A7 Befehle die man zum verbessern der Fehler braucht.


Wissen ist macht.
Nichts wissen macht auch nichts.

A7.86
Re: A5 Templates in A7 verwnden /anpassen [Re: Det] #351503
12/25/10 22:50
12/25/10 22:50
Joined: Feb 2010
Posts: 886
Random Offline
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Random  Offline
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Joined: Feb 2010
Posts: 886
Try it with defines;
#define jump
#define duck
#define stafe
#define bob
#define trigger

tell me what happend



Re: A5 Templates in A7 verwnden /anpassen [Re: Random] #351504
12/25/10 23:08
12/25/10 23:08
Joined: Apr 2005
Posts: 653
Germany
D
Det Offline OP
User
Det  Offline OP
User
D

Joined: Apr 2005
Posts: 653
Germany
I HAVE CAHNGED IT WITH DEFINE

define jump;
define duck;
define stafe;
define bob;
define trigger;

But I get the same Error Messages


Wissen ist macht.
Nichts wissen macht auch nichts.

A7.86
Re: A5 Templates in A7 verwnden /anpassen [Re: Det] #351507
12/25/10 23:22
12/25/10 23:22
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Stop your efforts right now, forget that you _EVER_ tried something like this and move on with your life.
Believe me, not trying to port this shitload of code to A7/8 is much better than having sex!


Edit: Also, don't create one thread two times.

Last edited by JustSid; 12/25/10 23:25.

Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: A5 Templates in A7 verwnden /anpassen [Re: Det] #351543
12/26/10 19:42
12/26/10 19:42
Joined: Nov 2006
Posts: 59
Alberta, Canada
Dveyee Offline
Junior Member
Dveyee  Offline
Junior Member

Joined: Nov 2006
Posts: 59
Alberta, Canada
I'm not sure if I completely understand your question since I do not know German, but if you are looking to run the A5 template:

Originally Posted By: Tobias
You must define "ENTITY1" when you want to use A5 templates in A7 or A8. Add something like "define ENTITY1 skill99;" in your script before you include the templates.

Alternatively, you may download my adventure template, which has similar functionality to the A5 template and was designed for A7 and A8, for free at my website www.accgames.com.

Hope That Helps,
Dveyee


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