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Re: Survive! version 0.57 update / online team survival game [Re: SchokoKeks] #301285
12/09/09 13:04
12/09/09 13:04
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Quote:
Another good reason for my switch to ANet for future projects, I just hope it does not have such problems.


Just contact me if you have problems wink


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: Survive! version 0.57 update / online team survival game [Re: Dark_samurai] #301308
12/09/09 16:09
12/09/09 16:09
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
... and be sure to get an answer soon after. ANet's support is the best reason to move multiplayer-projects to ANet... grin


~"I never let school interfere with my education"~
-Mark Twain
Re: Survive! version 0.57 update / online team survival game [Re: Germanunkol] #302955
12/23/09 22:06
12/23/09 22:06
Joined: Jul 2009
Posts: 96
M
mEnTaL Offline
Junior Member
mEnTaL  Offline
Junior Member
M

Joined: Jul 2009
Posts: 96
The game has interesting gameplay. I really liked it- today we played 5 players each with ping about 80. But when my friend playing from Canada joined he had ping about 230 and the max. players were limited to 2. When third player try to join there is only a black screen. Maybe you must increase the max. ping capacity of the server?

Btw I'm looking forward for the next version of the game!

Re: Survive! version 0.57 update / online team survival game [Re: mEnTaL] #302975
12/24/09 03:39
12/24/09 03:39
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline OP
User
SchokoKeks  Offline OP
User
S

Joined: Nov 2002
Posts: 913
Berlin, Germany
hi mental, great to hear that you like the game and that it's still being played! I didn't expect that.

what you describe is an engine bug i've already reported, but it never got confirmed by conitec. max players is always 8 players, but sometimes the server does not decrease the player count when a player leaves. that might be related to a high ping. After you had played several rounds and a lot of players had joined and left and joined again, the server had 6 "phantom" players on it, and thus there was only room for 2 other player. btw the enemies get stronger the more players there are on, so it must have been incredibly hard when only 2 of you could actually joined. I manually restart the server when i notice that it has this problem, but I'm only checking a few times a week.

anyway, the game is no longer being developed, so there won't be a new version soon. I thought about converting it to the ANet multiplayer plugin, but I'm not sure if that wouldn't be too hard. you could make a new version by yourself, because I've released the sourcecode .

Re: Survive! version 0.57 update / online team survival game [Re: SchokoKeks] #303793
01/02/10 04:00
01/02/10 04:00
Joined: Jan 2010
Posts: 1
DrDoom Offline
Guest
DrDoom  Offline
Guest

Joined: Jan 2010
Posts: 1
Hi im new here. I like your game, it was prety tense near the end. I was runing around with 1 health left hoping for a health pack to drop lol. Anyway that minotaur thing killed me, i had about 30 000 points. No bug expirienced, only the high ping problem at the begining, but it went away after a minute or two.

Re: Survive! version 0.57 update / online team survival game [Re: DrDoom] #351988
12/30/10 14:44
12/30/10 14:44
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline OP
User
SchokoKeks  Offline OP
User
S

Joined: Nov 2002
Posts: 913
Berlin, Germany
Just dug out this thread to make a short announcement:

I have continued to work on Survive! I'm doing a rewrite in lite-C and with Anet multiplayer, so I can get rid of all the bugs that effectively stopped the development a year ago. Not sure if they were fixed in the native multiplayer, but I'm not keen on trying out. Also, I'm still using A7.

There will be changes in the gameplay: I'm going to remove the build-phase, you'll now be able to build from the first-person-perspective during the rounds. New build crates and reenforcements will be delivered via parachute. I'm going to rebalance everything so that monsters will take less hits to kill. Also I'm planning different enemy AI types, some will have a ranged attack so it'll be more important to build shelter. I've read through this thread and there are a lot more interesting suggestions I'm considering to implement.

Progress so far: I've created a completely new player movement script that is much more lag free than the old and reacts without delay. Jumping is finally possible, too! It'll take at least 2 more weeks to get everything on the level of the old version.

Re: Survive! version 0.57 update / online team survival game [Re: SchokoKeks] #351993
12/30/10 15:23
12/30/10 15:23
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
hey cool!
i love this game!
the realtime building is a very cool idea, also the delivering!


Visit my site: www.masterq32.de
Re: Survive! version 0.57 update / online team survival game [Re: MasterQ32] #352000
12/30/10 17:28
12/30/10 17:28
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Great news!

Re: Survive! version 0.57 update / online team survival game [Re: Pappenheimer] #352003
12/30/10 17:56
12/30/10 17:56
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline
Senior Member
Roel  Offline
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Building from first person sounds very cool,
also it's nice to hear that projects are continued.
Good luck with it!


Check out the throwing game here: The throwing game
Re: Survive! version 0.57 update / online team survival game [Re: Roel] #352021
12/30/10 20:32
12/30/10 20:32
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Great game that i played with some people long time ago laugh

Perhaps you could find poeple to give you pro looking animated ennemie models with normal maps , and why not next gen crates also laugh

Keep it up !

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