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Reflection map on Gforce 4 #35238
10/22/04 00:56
10/22/04 00:56
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline OP
Serious User
DEX  Offline OP
Serious User

Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
Strange I tested my reflection map on some diamonds on Gforce 4 and everything was OK. I thought that only from Gforce 5200 I can use materials. Can somebody explain that to me :-)


DEXSOFT-GAMES.COM
Re: Reflection map on Gforce 4 [Re: DEX] #35239
10/22/04 02:11
10/22/04 02:11
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
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Matt_Aufderheide  Offline
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M

Joined: Oct 2003
Posts: 4,131
you can use pixel and vertex shaders on any card that supports them.. the GeForce 3 is the oldest card to to support pixel shaders.

Re: Reflection map on Gforce 4 [Re: Matt_Aufderheide] #35240
10/22/04 19:32
10/22/04 19:32
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline OP
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DEX  Offline OP
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Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
Thats realy a great news to me, Huu now I will add a lots of env maps to my models. I made some fantastic looking diamonds for kids game


DEXSOFT-GAMES.COM
Re: Reflection map on Gforce 4 [Re: DEX] #35241
10/24/04 13:05
10/24/04 13:05
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

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ISG  Offline

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Joined: Aug 2004
Posts: 2,215
Cool

Have any screens to show of your work?


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