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Re: Pathfinder [Re: 3run] #321745
05/01/10 20:51
05/01/10 20:51
Joined: Mar 2010
Posts: 75
YellowAfterlife Offline
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YellowAfterlife  Offline
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Joined: Mar 2010
Posts: 75
Originally Posted By: 3run
I can do that by vec_set, but how to make car move to some other directions?

Please define other directions.


Unfortunately, I've not worked with 3dGS for a while now, but it was fun
Re: Pathfinder [Re: YellowAfterlife] #321773
05/02/10 10:04
05/02/10 10:04
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Re: Pathfinder [Re: 3run] #321829
05/02/10 19:32
05/02/10 19:32
Joined: May 2009
Posts: 5,370
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3run Offline
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Re: Pathfinder [Re: 3run] #321865
05/02/10 22:23
05/02/10 22:23
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Re: Pathfinder [Re: 3run] #321904
05/03/10 11:01
05/03/10 11:01
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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Re: Pathfinder [Re: mr_x] #347961
11/21/10 13:40
11/21/10 13:40
Joined: Sep 2003
Posts: 648
Switzerland
snake67 Offline
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snake67  Offline
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Joined: Sep 2003
Posts: 648
Switzerland
Hi Mr X

I am using your A* pathfinding routine and i am happy with it, thanks for the contribution!

Is it free to use? Do you want credit? If yes, what should i diplay?

Re: Pathfinder [Re: snake67] #353051
01/07/11 15:27
01/07/11 15:27
Joined: Dec 2010
Posts: 87
R
romin2011 Offline
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romin2011  Offline
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R

Joined: Dec 2010
Posts: 87
I downloaded from this link pathfinding but when i open it in wed it gives error
"damaged at line -1
does any body has a working level please upload it.
Thank You

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