so for some reason, i created a small level, compiled and ran it. and it was completely black. It usually has a default lighting all over the level, but not anymore. No, i do not have any "lights" in the level. Next, i tried to create a light using code like this,
ENTITY* sun;
action sunlt()
{
sun = me;
sun.blue = 255;
sun.lightrange = 1000;
}
but nothing happens. I've done this before and it worked fine, but not now. I use C-Script so lite-c won't help me.