6 registered members (AndrewAMD, Spirit, tomaslolo, Akow, NnamueN, 1 invisible),
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The Gurb
#357191
02/05/11 23:57
02/05/11 23:57
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Joined: Feb 2011
Posts: 8 Türkiye
Metehan
OP
Newbie
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OP
Newbie
Joined: Feb 2011
Posts: 8
Türkiye
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Last edited by Metehan; 02/06/11 20:32.
Var oldugu icin duslenen seyler vardir ve duslendigi icin varolacak seyler!
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Re: The Gurb
[Re: Metehan]
#357192
02/05/11 23:59
02/05/11 23:59
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Joined: Feb 2011
Posts: 8 Türkiye
Metehan
OP
Newbie
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OP
Newbie
Joined: Feb 2011
Posts: 8
Türkiye
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Last edited by Metehan; 02/06/11 00:30.
Var oldugu icin duslenen seyler vardir ve duslendigi icin varolacak seyler!
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Re: The Gurb
[Re: Redeemer]
#357198
02/06/11 00:29
02/06/11 00:29
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Joined: Feb 2011
Posts: 2
Tharky
Guest
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Guest
Joined: Feb 2011
Posts: 2
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Hi,
Looks pretty good gurb. I can see you've been working hard on this for some time. What's the game about? Hello there Redeemer, Yes, we were working hard on this. This game is about a frog type character, goes on a rage and wants to take revenge on his foes. It is going to be a platformer type game long story short By the way, I am Tarik Bir, the Voice Actor, in the group.
Last edited by Tharky; 02/06/11 14:41.
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Re: The Gurb
[Re: Emre]
#357236
02/06/11 10:16
02/06/11 10:16
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Joined: Nov 2010
Posts: 125 Germany
chrisp1
Member
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Member
Joined: Nov 2010
Posts: 125
Germany
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I really like it your project.
Last edited by chrisp1; 02/06/11 10:18.
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Re: The Gurb
[Re: chrisp1]
#357253
02/06/11 11:54
02/06/11 11:54
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Joined: Nov 2008
Posts: 354 saeculum II
MPQ
Senior Member
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Senior Member
Joined: Nov 2008
Posts: 354
saeculum II
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looks really nice, but there are not many information what the game is about!
The pictures are looking a bit dark and too small^^
it seems that gamestudio has a quite active Turkish communitiy, very nice too
Last edited by MPQ; 02/06/11 11:55.
new project in early stage...
Intel Xeon X3450 2,66GHz | Mushkin 8 Gib | Zotac GTS250 + 7300LE | A8.3 com
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Re: The Gurb
[Re: MPQ]
#357256
02/06/11 12:20
02/06/11 12:20
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Joined: Aug 2002
Posts: 2,183 Germany, BaW�
Rondidon
Expert
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Expert
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
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Yes, you should really overwork the lighting. I like the style, but the dark and lame lighting destroys it. Build in more contrasts. Make it brighter. Add highlights like streetlamps, sun or moonlight, funny and illuminated advertising placats and pillars (you could hide funny enemies in the pillars), lava, water. Apply a glow shader (out of the Gamestudio wiki) on you items. Add some lense flares to the lights. There are many ways to make it look a bit more varying. Don`t use too gaudy colors as they make it look unrealistic. But the idea is very nice. I`m really looking forward to this. I love oldschool Jump&Runs, especially the childish/cool ones . Play a bit Bionic Commando Rearmed. Take a look at old games like Bio Menace or Duke Nukem 2. They are all brighter
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Re: The Gurb
[Re: Rondidon]
#357272
02/06/11 13:41
02/06/11 13:41
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Joined: Feb 2011
Posts: 2
Tharky
Guest
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Guest
Joined: Feb 2011
Posts: 2
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Congrats guys! Looks pretty good. Could you give more information about the project? Keep up the good work btw Thank you Emre. Well, the information is something we are still working on. We are writing a story right now, and it will reveal everything in your heads in my opinion I really like it your project. Thank you, sir looks really nice, but there are not many information what the game is about!
The pictures are looking a bit dark and too small^^
it seems that gamestudio has a quite active Turkish communitiy, very nice too Yeah, we couldn't give more information, because of the reason I told Emre above. We are going to rework the lightnings, MPQ. The pictures aren't this small in actual size. We had to resize them down to fit the forum. Oh and thanks a lot Yes, you should really overwork the lighting. I like the style, but the dark and lame lighting destroys it. Build in more contrasts. Make it brighter. Add highlights like streetlamps, sun or moonlight, funny and illuminated advertising placats and pillars (you could hide funny enemies in the pillars), lava, water. Apply a glow shader (out of the Gamestudio wiki) on you items. Add some lense flares to the lights. There are many ways to make it look a bit more varying. Don`t use too gaudy colors as they make it look unrealistic. But the idea is very nice. I`m really looking forward to this. I love oldschool Jump&Runs, especially the childish/cool ones . Play a bit Bionic Commando Rearmed. Take a look at old games like Bio Menace or Duke Nukem 2. They are all brighter Those are very important things about a platformer game. Yes, we are definately rework the lightnings. And thanks a lot for the tips, Rondidon We were using free edition until now, so we could only do the coding and graphics for our game. And we finished the AI, melee fights, weapon engines, etc. Now we are going to work more on graphical stuff, like lightning or shaders. Thanks a lot for your tips and information.
Last edited by Tharky; 02/06/11 14:40.
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Re: The Gurb
[Re: Tharky]
#358610
02/12/11 13:04
02/12/11 13:04
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Joined: Feb 2011
Posts: 1
kubiilay
Guest
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Guest
Joined: Feb 2011
Posts: 1
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mete güzel calisma helal olsun mustafa abide güzel modellemıs dıger herkesde ıyı yapmıs kım varsa heppinize helal olsun ınsallah kazanırsınız good game
Last edited by kubiilay; 02/12/11 13:05.
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