Hi Mike,
when i remove the skin2 part, the model is completly invisible and sometimes green,
depending on my view.angle .
From my understanding, that's correct, because there is now no bmap to use as mirrored bmap.
What i want is a function, that captures a bmap from the model position and use it as cube_map for the water.
But what was displayed on your level in case you removed the water_cube skin?
old_bill