Hi, how can I determine whether an entity is visible inside the view window (the camera's view window) or not?
The num_visents function (which is used in the F11 Debug Panel) displays the total number of visible entities; however, I would like to determine whether a certain entity is visible only.
Thanks, 82RJZAE
Re: Checking if Entity is Visible in View Window
[Re: 82RJZAE]
#358722 02/12/1123:0602/12/1123:06
It's faster than view_check and allows for checking additional views other than &CLIPPED so how exactly is that a waste of resources? or do you have nothing useful to add?