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Assault! - V0.79 - Multiplayer 4VS4 Shooter #359747
02/19/11 11:50
02/19/11 11:50
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
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painkiller  Offline OP
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Posts: 1,438
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Assault! is a Multiplayer 4VS4 Third Person Shooter. You will take place on the battlefield as a Marine Soldier or Resistance Soldier, your goal is to eliminate the other team.

http://www.indiedb.com/games/assault

SERVER ONLINE
SERVER OFFLINE

Download link V0.79 (2/24/2011)
http://www.mediafire.com/?woc8oudya0fhmf2
mirror http://www.gamefront.com/files/20035811/Assault_079.zip

New Features in V0.79

-Added Admin controls to prevent ghost players and round crashes
-Now you get 1000$ if your team wins the round.
-Weapon panel bug fixed (again)

New Features in V0.78

-Crash bug fixed (I hope)
-Round Bug fixed
-Weapon panel bug fixed

New Features in V0.77

-Crash bug when joining game fixed
-Environment map shader added for blue car

New Features in V0.76

-Chat bug Fixed
-Jump bug fixed

New Features in V0.75

-Level lighting improved (crates now with lighmaps and cars brightness changed)
-Hide player when sniper
-Chat system redone and fixed
-Deaths panel fixed
-Bug zoomed mode sometimes got stuck fixed
-Jump Fixed
-Recoil added (intensity depends of weapon)
-Footsteps volume changed

New Features in V0.70

-Fixed A and D keys inversed in Spectator mode
-Movement improved (abs speed it's the same in all directions)
-Added Statistics panel between rounds
-Added mouses sensitivity option in settings
-Shooting system improved
-Added grenades (one per round) and more weapons (see screenshot)
-Added money system to buy weapons
-If you survived last round and you don't buy a new weapon, you will save your last weapon, if you died last round and you don't buy a new weapon you will appear with the uzi as default
-Added a info panel to show who killed whom and with what weapon
-Added bullet traces
-Now you don't have to enter server's ip always you want to play, instead I'm using an dyndns host (assault.dyndns.org) and the server id is saved in settings panel, which you can change to your friend's ip if you want to play a game in another server.

Screenshots (right click-open in new tab to see at full res)



[img]http://img59.imageshack.us/img59/2172/37241696.jpg[/img]

Last edited by painkiller; 02/25/11 20:00.

3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #359750
02/19/11 12:17
02/19/11 12:17
Joined: May 2006
Posts: 148
Latvia
MTD Offline
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MTD  Offline
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Joined: May 2006
Posts: 148
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Does the link Work? confused

Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #359751
02/19/11 12:17
02/19/11 12:17
Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
xxxxxxx Offline
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xxxxxxx  Offline
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Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
sorry i cant download! Sever not found...
NOW IT WORKS

Last edited by xxxxxxx; 02/19/11 12:19.

Es ist immer wieder erstaunlich, dass Leute die riesen Scripte schreiben die einfachsten sachen nicht können zb. mich mit SIEBEN x zu schreiben! tongue
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #359752
02/19/11 12:19
02/19/11 12:19
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
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Iglarion  Offline
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Posts: 785
Serbia
I played demo and looks really good. Great work!

About bugs, camera sometimes go into walls and jump need some inprovements. Also when player jump and we hold space key, player moving but without animations, you must reset jump there and call again walk animations.

Last edited by Iglarion; 02/19/11 12:29.

IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #359753
02/19/11 12:19
02/19/11 12:19
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Posts: 2,488
dowload link dosent seem to work !

Professionnal quality !
The level is a bit squarry, but it's A8 laugh

Some tip:
The red girl sprites, pop ups a lot compared to all level graphics ! perhaps make some scratches, paint degradation on some borders and parts ? or reduce is color brightness to match the level lightening !

Anyway great game, just hope to see some working download link laugh

Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: xxxxxxx] #359754
02/19/11 12:22
02/19/11 12:22
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

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mk_1  Offline

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Posts: 4,608
The camera penetrates walls if the wall is on the right of the player.


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Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: mk_1] #359756
02/19/11 12:28
02/19/11 12:28
Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
xxxxxxx Offline
User
xxxxxxx  Offline
User

Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
there was a decal problem with the graphity in the firdt picture


Es ist immer wieder erstaunlich, dass Leute die riesen Scripte schreiben die einfachsten sachen nicht können zb. mich mit SIEBEN x zu schreiben! tongue
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: mk_1] #359758
02/19/11 12:33
02/19/11 12:33
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
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painkiller  Offline OP
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Joined: Aug 2009
Posts: 1,438
Spain
The link works for me, anyway, here's a mirror from filefront: http://www.gamefront.com/files/20019446/Assault.zip

Originally Posted By: mk_1
The camera penetrates walls if the wall is on the right of the player.


I'll look into it


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #359760
02/19/11 12:56
02/19/11 12:56
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Posts: 2,488
Ok i could dowload it with the new link laugh

Well very very good. Very good use of 3DGS.
I presume the garage level is made of BSP ?
I think you could gain frame rate by usig models and lightmaps no ?

Well , i just give you design critics, my own ones !
I'm not some pro level maker laugh

- Red girl sprite : it is too much visible it is a sprite seeing the straight cut on the bottom of the prite :
Use alpah and make some gradient to make it blend more naturally on the wall

- Outdoor, the cut sema between grass and gravel is too visible : put a line of stone or bricks to hide it !

-The HAlo car strange , even tires don't match laugh

- Why not using some shader on cars , to make them better, their flat painting make them pop up from the level !
PErhaps just bring down their luminosity of their texture to match the level lightening ?

-Same thing for crates :
lower their brightness, and bake some shadows on their texture.

Well i know you don't use normal map shaders with spot lights that could solve all these lightening issues, but by using
smart textures and good brightness it can look great !

I have tested it on my Eepc : at HDMI resolution (yes my Eepc have an HDMI port) : 1680*1050
I have not put HDR , and the game runs really great !
Not smooth but great, even more for a game made with A8 laugh !


You could make a longer garage level having depth like several
floors under the ground ? or longer ?
By using region detection code you can optimise the game also ! Or clever LOD on the cars !

Great game !
Keep it up !

Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #359761
02/19/11 12:58
02/19/11 12:58
Joined: May 2006
Posts: 148
Latvia
MTD Offline
Member
MTD  Offline
Member

Joined: May 2006
Posts: 148
Latvia
Thanks for the mirror.
Screenshots look great, but can't connect to Server frown (No game found)
Played the "Alone Mode" and can say that it's very good.

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