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Re: Silas Beta Demo 0.91.0 [Re: Damocles_] #360919
02/27/11 21:31
02/27/11 21:31
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks for all ur help guys, it was great seeing 5 in the lobby. I will fix all the bugs that appeared, it seems probalems when 4+ load main level.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas Beta Demo 0.91.0 [Re: William] #360920
02/27/11 21:35
02/27/11 21:35
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
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Joined: Feb 2009
Posts: 2,154
During the beta its good to have some log on oncreen stats
options.

So next to the log, it good to have an output window at what state
the server / client is in.
-connected to
-loading level / syncing
-ping
-clients joined
-datavolume transferred etc.
-special server messages /events

----------

the indoor racelevel had me always starting flying (wings) in the air.
maybe the client spawned at the wrong position

Re: Silas Beta Demo 0.91.0 [Re: Damocles_] #360921
02/27/11 21:37
02/27/11 21:37
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
I will be sure to add. We got another game running now. sorry you got kicked out of last one, hehe, I'm from west canada, kevins from south u.sa, so lots of diversity.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas Beta Demo 0.91.0 [Re: William] #360926
02/27/11 22:42
02/27/11 22:42
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
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Joined: Feb 2009
Posts: 2,154
the last two games where really fun.
(had a crash in the last one)

When its debuggend an polished, its going to be a fun online experience.
Good luck at the Conference


Re: Silas Beta Demo 0.91.0 [Re: Damocles_] #360927
02/27/11 22:46
02/27/11 22:46
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks! I had so much fun too, as we've been playing for 3hrs or more, lol! I really appreciate all the help, I noted about 40 things through our testing, and I will fix everything and make it really polished. The next 2 months will be focused on bug fixing. laugh


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas Beta Demo 0.91.0 [Re: William] #360929
02/27/11 22:53
02/27/11 22:53
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
One more thing:

Ingame should be some bigger/more obvious screen-marker at the opponents position.
Especially on a larger distance its hard to find others quickly.

In UT, there is a little red triangle + the playername.

its also useful to display the opponents health and teamcolor directly
on this marker.
(maybe also his current weapontype, when close enough)



Re: Silas Beta Demo 0.91.0 [Re: Damocles_] #360941
02/28/11 00:49
02/28/11 00:49
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
That's a good idea, I'll put a triangle in to compliment the players name. And maybe I'll make the triangles color correspond to that players health. laugh


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas Beta Demo 0.91.0 [Re: William] #360970
02/28/11 10:31
02/28/11 10:31
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
I was on yesterday. I really liked what I saw!
A few remarks:
  • The Game resized my Desktop, to be widescreen. While mutliple games have done that, I note it here because the radar seems like it was affected by it? The little dots representing objects
  • I got really confused with all the weapons. In general, I like the weapon-selection, but I think it needs to be improved. Highlight the selected on more, and print the names of the guns (the one of the selected one at all times, above the gun symbol, and the other names only when scrolling through them?) So when I scroll to weapon 2, then weapon 2's name is displayed (for example "rocket launcher") and when I scroll to 3, then 2 is hidden and 3 is displayed etc. Because I was very confused with all the weapons and their names. The tutorial messed up as well, because instead of choosing weapons using the number keys, I tried the mousewheel and then it said I had the correct weapon but I didn't.
  • The races were really fun. Well done. You get a nice sense of speed... cool. I was a fan of mario kart, and this is similar in a lot of ways.
  • Turret mode is a good idea as well, especially against flying enemies. But sometimes I got glitches in turret mode (my kart model missing, but the shadow was there, or the turret was missing)



~"I never let school interfere with my education"~
-Mark Twain
Re: Silas Beta Demo 0.91.0 [Re: Germanunkol] #361027
02/28/11 17:57
02/28/11 17:57
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
User
SchokoKeks  Offline
User
S

Joined: Nov 2002
Posts: 913
Berlin, Germany
I have just opened a server in germany, can anyone tell me if it shows up in the server-list and is connectable?

Re: Silas Beta Demo 0.91.0 [Re: SchokoKeks] #361041
02/28/11 18:56
02/28/11 18:56
Joined: Oct 2010
Posts: 59
Internet
Memorix101 Offline
Junior Member
Memorix101  Offline
Junior Member

Joined: Oct 2010
Posts: 59
Internet
I cant connect to you SchokoKeks why ?

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