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Re: Wasteland - the remake [Re: lostclimate] #360906
02/27/11 19:48
02/27/11 19:48
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
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PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Frank like i said, i don't have the tech at hands just yet, so forget about lights, shadows, stencils etc etc...

they'll be fixed as soon as i receive the new shade c from havoc in a few days, those shots are merely to show you that i've been able to export the characters correctly along with their animations

that's what i meant about "come to life" as animated.

there are no lights in the scene except a shade-c dynamic one close to the ship's sail to check how it reacted with the .fx

Last edited by PietroNifosi; 02/27/11 20:02.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Wasteland - the remake [Re: PietroNifosi] #360928
02/27/11 22:51
02/27/11 22:51
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
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William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Looks very good! Different than borderlands or fallout 3 which is cool. laugh


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Wasteland - the remake [Re: William] #360958
02/28/11 05:16
02/28/11 05:16

M
mercuryus
Unregistered
mercuryus
Unregistered
M



Remake remake remake - you all have no real ideas - hu?
Is this the girfriend of Assessin Creed? wink
One car/transporter with one type of cloned girl? Apocalyptic szenery...
Furtheron the textures are too blury, the Command-Slider and the mousemap don't really fit to the assets.
Hope you get luck rewriting your path finding code (with better obstacle avoidance)
That's my 2ct.

Re: Wasteland - the remake [Re: ] #360993
02/28/11 15:11
02/28/11 15:11
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
@Machinery_Frank & @mercuryus

I'm beginning to think that you folks are not even reading the posts, and just looking at pictures and judging right away.

I've been specifying twice that the last 3 images are merely to show .... bah i can't even bother arse to type that again. tongue

My bad, no more wip screenshots from now on. -_-'

Last edited by PietroNifosi; 02/28/11 15:14.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Wasteland - the remake [Re: PietroNifosi] #361007
02/28/11 16:36
02/28/11 16:36
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
meh dont listen to them. The screens are obviously not final, and im not sure why they keep acting like your saying they are. although i'd like to see the next scene be either after shadec is implemented, or when a new model we havent seen already is done. or maybe a clip to actually show the animation. either way, i disagree about the textures being too blurry (unless he was talking about the terrain which would be effin retarded since you already posted that thats because you dont have shadec to do real texturing on it yet). either way keep up the good work, hopefully you can keep going with this quality at a decent pace.

Re: Wasteland - the remake [Re: PietroNifosi] #361045
02/28/11 19:13
02/28/11 19:13
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: PietroNifosi
I've been specifying twice that the last 3 images are merely to show .... bah i can't even bother arse to type that again. tongue

My bad, no more wip screenshots from now on. -_-'


Hey, dont let you bring down by critics. Critics are not meant to hurt but to help you!

I only wondered that a guy who puts so much love and detail into a model does not find the time to place a directional light for a sun (lights should work without the shader-set you are waiting for). And why not changing the ambient color for everything else?
This even takes less time than writing this post or converting the screen shot into an image. So why not take that minute to show your objects in a better light instead to defend why everything is so wip? In the end, it saves you time.


Models, Textures and Games from Dexsoft
Re: Wasteland - the remake [Re: Machinery_Frank] #361143
03/01/11 06:24
03/01/11 06:24

M
mercuryus
Unregistered
mercuryus
Unregistered
M



You are in an early state of asset creation.
So it's still easy to find your own way for the model conception (and not to copy successfull designes).
Otherwise your game will always be compared with the original - and you loose.
If it's no commercial project - great artwork so far.

Re: Wasteland - the remake [Re: ] #361191
03/01/11 16:26
03/01/11 16:26
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
he's remaking a game damocles never finished, why are you against that? i for one would like to see wasteland finished some day. and why would it not be commercial?

Re: Wasteland - the remake [Re: lostclimate] #361212
03/01/11 18:40
03/01/11 18:40
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: lostclimate
he's remaking a game damocles never finished, why are you against that?

He is just pissed because his all new revolutionary red/cyan anaglyph level with this unbelievable design and graphics didn't got the same attention like this horrible looking project.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Wasteland - the remake [Re: WretchedSid] #361213
03/01/11 18:42
03/01/11 18:42
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Guys, you are way too negative.

People won't show new projects and stuff anymore when all we read is negative and negative again in almost every project thread.

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