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Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: MTD] #362360
03/07/11 20:29
03/07/11 20:29
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Posts: 974
United Arab Emirates, Dubai
One question. Is the map "dm_garages" from rondidonX open source or what? xD


Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: TheShooter] #362362
03/07/11 20:35
03/07/11 20:35
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
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painkiller  Offline OP
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I'm not sure, you should ask him about that. I simply asked him for permission to use it in Assault! and he agreed.


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #362377
03/07/11 21:01
03/07/11 21:01
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
Painkiller, I've found this bullethole on the internet. But I've noticed, that you use the same in your Game. Here the link:

Klick mich xD

Can I use it?

mfG TheShooter

Last edited by TheShooter; 03/07/11 21:02.

Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: TheShooter] #362384
03/07/11 21:14
03/07/11 21:14
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
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painkiller  Offline OP
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I think it's not the same as mine. I use a bullet hole free pack from TurboSquid: http://www.turbosquid.com/FullPreview/Index.cfm/ID/473116

But you can use the ones I have in Assault if you want


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #362387
03/07/11 21:22
03/07/11 21:22
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Posts: 974
United Arab Emirates, Dubai
It seamed to be the same one as in assault wink Ok, thank you grin

Last edited by TheShooter; 03/07/11 21:22.

Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: TheShooter] #362452
03/08/11 12:15
03/08/11 12:15
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
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painkiller  Offline OP
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In next version you will be able to see player's shadows:




3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #362455
03/08/11 12:55
03/08/11 12:55
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
Should be nice. I hope this dont kill fps too much wink


Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: TheShooter] #362459
03/08/11 13:09
03/08/11 13:09
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Caucasus
Will u use stencil shadow with blur?


Looking for free stuff?? Take a look here: http://badcom.at.ua
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Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: TheShooter] #362524
03/08/11 17:42
03/08/11 17:42
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline OP
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painkiller  Offline OP
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Spain
Originally Posted By: TheShooter
Should be nice. I hope this dont kill fps too much wink


These are the results I get on my PC at 1680x1050 (fullscreen) with anisotropy and antialiasing:

With Shadows:
In DM_Garages: 30 FPS without HDR, 20 FPS with HDR
In AS_Ship: 30 FPS without HDR, 12 FPS with HDR
Without Shadows:
In DM_Garages: 60 FPS without HDR, 30 FPS with HDR
In AS_Ship: 60 FPS without HDR, 30 FPS with HDR

Results with anisotropy but no antialiasing:

With Shadows:
In DM_Garages: 60 FPS without HDR, 39 FPS with HDR
In AS_Ship: 60 FPS without HDR, 48 FPS with HDR
Without Shadows:
In DM_Garages: 60 FPS without HDR, 40 FPS with HDR
In AS_Ship: 60 FPS without HDR, 60 FPS with HDR

I have to say that antialiasing is a FPS killer for my graphics card.

Of course I will add a button in settings to enable or disable them.

Originally Posted By: 3run
Will u use stencil shadow with blur?


They are currently Z-Fail Stencil Shadows. The problem of blurring them is that doesn't work with FSAA Plugin, so, or you have blurred stencil shadows and no AA, or normal stencil shadows with antialiasing.

Last edited by painkiller; 03/08/11 17:49.

3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Assault! - V0.70 - Multiplayer 4VS4 Shooter [Re: painkiller] #362530
03/08/11 18:08
03/08/11 18:08
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
This will become a problem for low end pc. Can you add a box where can you disable the shadows? like with hdr and antialising. I mean in the start up box. Would be nice to improve performance wink

best regards

TheShooter


Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*
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