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Re: Zelda SKyward Sword new Trailer! [Re: Toast] #361698
03/04/11 14:27
03/04/11 14:27
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
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Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
Quote:
I think it was a good idea to have this aiming via pointing the remote an the screen and things like that but I have the feeling that many puzzles will now be about Wii remote "minigames".

I imagine unlocking some doors will require movement of the wii remote, but that's as far as I can see it go at this point.


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: Zelda SKyward Sword new Trailer! [Re: Toast] #361741
03/04/11 19:54
03/04/11 19:54
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
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Error014  Offline
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Joined: Jul 2002
Posts: 3,208
Germany
Quote:

And Oracle of X's were not as good as the rest, seriously. Compare it to Links Awakening or Minish Cap... Minish Cap was freaking awesome.


Minish Cap better than the Oracles?!

WHAT.

Spike, is "ST" really "Spirit Tracks"? Because if you placed those over the Oracles, I recommend replaying the Oracles because unlike Spirit Tracks, those games were fun. And not destroyed by an awful, boring overworld-on-rails-mechanic with instant-game-over-enemies.
I haven't finished Spirit Tracks. I like many aspects of it, but they really, REALLY messed up the overworld in that game. No fun at all, a giant chore to go from one place to the next.

And you placing that above the Oracles!? Link's Awakening ... I give you that. Mechanically and gameplaywise, the Oracles are better, but Link's Awakening is filled with character and even humor (though it is a lot more childish than I remembered...) - I guess with LA and the Oracles, it comes down to taste (SUBROSIANS FTW!!). But as far as the rest goes -

You guys are dead to me. DEAD TO ME!!!!*


* - Nah, just kidding. It's just that you're wrong about Zelda wink

Last edited by Error014; 03/04/11 22:37. Reason: corrected spelling. DID NOT add "lolz" as a reply, though it might have fitted? ;)

Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Zelda SKyward Sword new Trailer! [Re: Error014] #361770
03/04/11 22:07
03/04/11 22:07
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Joined: Mar 2006
Posts: 2,252
Quote:
SUBROSIANS FTW!!



loved this guys and their music too! ^^

Re: Zelda SKyward Sword new Trailer! [Re: Hummel] #361776
03/04/11 22:47
03/04/11 22:47
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
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Error014  Offline
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Joined: Jul 2002
Posts: 3,208
Germany
Oh god. Now I'll probably spend some time on Youtube, clicking from one related video to the next, listening to the entire Soundtrack of those games.

Man, remember Maple? Most awesome mechanic ever or MOST AWESOME mechanic ever?!

A shame no other Zelda-game has that frown


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Zelda SKyward Sword new Trailer! [Re: Error014] #361798
03/05/11 01:41
03/05/11 01:41
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
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sPlKe  Offline OP
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
funny that you are telling ME i am wrong about zelda. I live, breath and bleed zelda man. yo bitches! wink

its a matter of taste really. i dislike alot of stuff in the oracle games just for taste. see, every zelda game is awesome. but sometimes, they fail at nailing my tastes. like the oracle games. i disliked the music, i HATED the dancing minigames like nothing before, i HATED the fact that the minigames you ahve to do to finish the games were SH!T, i hated the three animal friends link has, i hate the colour schemes and visuals and i hate the way the story is told.
i do love the story however (i love the story but hate how its told) and the connectivity between games.

i like spirit tracks. i like driving the train. i like the music, the dungeons and the mechanics in the game.
and minish cap is brilliant. almost everything in the game shines. its too short though...

Re: Zelda SKyward Sword new Trailer! [Re: sPlKe] #361809
03/05/11 10:07
03/05/11 10:07
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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F

Joined: Sep 2003
Posts: 9,859
Gameplay looks fun, but graphics look.... mmmh smirk

Re: Zelda SKyward Sword new Trailer! [Re: FBL] #361812
03/05/11 10:52
03/05/11 10:52
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Joined: Mar 2006
Posts: 2,252
What I liked most about the oracle games where the rings you could find everywhere. In other Zelda games the best things you can find in side-chests were heart container parts.

Re: Zelda SKyward Sword new Trailer! [Re: Hummel] #361830
03/05/11 13:39
03/05/11 13:39
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
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sPlKe  Offline OP
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
am i the only one who like the graphics?
t looks like something a bob ross would draw... inspired by monet. where do you see a problem people? seriously?
it reminds me a little of the wind waker backlash...

Re: Zelda SKyward Sword new Trailer! [Re: sPlKe] #361832
03/05/11 13:39
03/05/11 13:39
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Link is the problem.

Re: Zelda SKyward Sword new Trailer! [Re: sPlKe] #361839
03/05/11 14:19
03/05/11 14:19
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
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Toast  Offline
Serious User
T

Joined: Sep 2007
Posts: 1,093
Germany
Originally Posted By: sPlKe
am i the only one who like the graphics?

I think the graphics somehow fail at the concept stage. Well let's face it - the Wii cannot deliver spectacular graphics due to its weak GPU. Twilight princess managed to disguise this flaw by having nice textures which took your attention away from the low poly environment. Then we had Wind Waker which was about cartoonish i.e. cel shaded graphics. Here you didn't mind the graphics because low res textures as well as low poly environments were disguised by things in general having uniform colored faces and things like that...

Now with Skyward Sword they tried to cross breed both styles and I think this concept is flawed. The general perception of the graphics just have to go down the bucket. You neither have good cartoon textures now nor do you have very well drawn textures giving you a feel of detail. What you get instead are textures which look like they're blurred or washed out in some way because you cannot create detailed textures like in Twilight Princess nor can you create highly unicolored textures like in Wind Waker. In the end you pretty much get the disadvantages from both styles and only very little advantages...

The Gamescom demo featured a forest like scene and it was pretty bad looking. The textures were very blurry (i.e. they seemed that way as the nicely detailed Twilight Princess style wasn't aimed for) and weren't really nice to look at. Just as in the trailer you don't get the impression of a modern game but just something from the early Gamecube times...

So for me it's a fail at the visual style, the music isn't half as catchy as you'd expect it from a Zelda game and I fear that they exchanged quite some good parts which are about exploring the dungeons for a row of Wii Remote minigames. I still have some hopes that certain things just are some bad first impressions but will turn out good in the end. It remains to be seen...

Last edited by Toast; 03/05/11 14:21.
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