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Re: Wasteland - the remake [Re: Damocles_] #361484
03/03/11 08:04
03/03/11 08:04
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
There is no need to feel insulted. It also does not make sense to call other people Emo only because you dont like critics. Telling other people Emo also tells us a lot about your age.

But a fact is that you did not understand. Of course there is zero problem with a post-apocalyptic setting as much as there is no problem with medieval games, orcs or whatever you posted to defend your stand.

The point I made was that you showed this ancient old television, just like Fallout uses this ancient old radio. Both are still using these electric tubes instead of transistors. Both use the same alternative reality.

And even if you dont care about our comments you can be be sure that million people out there will draw the same conclusions, will come to the same points when you make it public, even if you say otherwise. They will not care how you defend your position.

The business point of view I mentioned was not to call it a copy nor a rip-off. It is no problem to make something similar just like I see no problem to make another orc or another female archer, another castle, another medieval hut. The problem is: I could make a medieval house that looks same quality as any other medieval house. So customers can compare and can say: looks professional. You probably can do that too.

But when I make a complete project like Oblivion then they will compare me with Oblivion, they compare me with a team of hundreds of people. And in this case I will lose, I cant compete with them. That is what Mercuryus wants to tell you and he is no Emo for that, he is helpful.
Of course your project is different, you probably want to make something like a RTS in a post apocalyptic environment. Go for it, we have no problem with a project like this.
But when you post it then you might get critics or you get ideas, thoughts and other posts. When you don't like it then you should not post.

But: all game designers who were not able to listen to other people, who said that they will do it no matter what publishers, fans or friends were saying, all these designers failed in the end. So really: it is better to stay open-minded, to listen and to embrace ideas and critics as a positive influence.


Models, Textures and Games from Dexsoft
Re: Wasteland - the remake [Re: Machinery_Frank] #361524
03/03/11 14:35
03/03/11 14:35
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Drawing these conclusions with two characters and a desert ship?

Ah, the television of course. Okie dokei, do a search on the net and browse the various "vintage televisions".. you'll realize that the one i got is an 80'ies / early 90'ies television. While Fallout atomic bomb is dropped during the 50'ies and so are its ruins, cars, etc.

I'm a lot closer to the present day. So again, where are they exactly the same in terms of concept?

Same as for the orc that you are selling on your dexsoft website. it could have had a different shape.
It's a fantasy character, you can model it in many different ways, yet- you totally cloned the World of Warcraft's orc.


Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
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Re: Wasteland - the remake [Re: PietroNifosi] #361531
03/03/11 17:18
03/03/11 17:18
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
laugh next time I will carefully stroke your sensitive thin skin and I will wave with applause.


Models, Textures and Games from Dexsoft
Re: Wasteland - the remake [Re: Machinery_Frank] #361737
03/04/11 19:18
03/04/11 19:18
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
Lemme just fetch a bucket of popcorn real quick....


Yeah, but... Who is Lu?
Re: Wasteland - the remake [Re: Machinery_Frank] #361799
03/05/11 02:00
03/05/11 02:00
Joined: Jul 2008
Posts: 1,178
England
M
MrGuest Offline
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MrGuest  Offline
Serious User
M

Joined: Jul 2008
Posts: 1,178
England
Originally Posted By: Machinery_Frank
laugh next time I will carefully stroke your sensitive thin skin and I will wave with applause.
Nice quote... I'm sure I'll use it in the future.

Never played fallout 3 so I obviously don't see the similarties but I was thinking Wasteland was more of a viking/barbarian style game

Why this conversation has gone as sour as it is I don't understand... but good luck with the project I wish you the best, I remember seeing the original which was one reason I chose to use GameStudio. Nice to see it brought into the '21st centuary'



Re: Wasteland - the remake [Re: MrGuest] #362048
03/06/11 13:20
03/06/11 13:20
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154
Regarding the initial topic:

here a scene from the Wasteland Trading game prototype











Re: Wasteland - the remake [Re: Damocles_] #362050
03/06/11 13:26
03/06/11 13:26
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154
some old RTS terrain shot:











oh, I remember I made this simple flightshooter also:



http://www.direktcontakt.de/air_assault.zip



Re: Wasteland - the remake [Re: Damocles_] #362139
03/06/11 20:58
03/06/11 20:58
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
PietroNifosi, I hope you still continue your work.
I think the concept is worth to keep it.
Don't get distracted by critics.
Your screens are some of the few screens with high quality models that we can see in these forums.
Keep it up!

Damocles, I remember all those demos and some of the screenshots.
Wasteland is still a promising concept.

Re: Wasteland - the remake [Re: Pappenheimer] #362427
03/08/11 01:54
03/08/11 01:54
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Right guys, I haven't received Havoc's shade-c update yet.
So i've been playing around with GUI and this is what I've got so far:



edit: little update


better resolution one (the panels are scaled 1:1)


Last edited by PietroNifosi; 03/08/11 02:33.

Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Wasteland - the remake [Re: PietroNifosi] #362429
03/08/11 02:50
03/08/11 02:50
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154

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