1 registered members (AbrahamR),
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Re: Wasteland - the remake
[Re: Damocles_]
#362431
03/08/11 04:03
03/08/11 04:03
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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there is definitely something wrong when that renders at 1366*768 with only 24fps and 20 ms time on entities
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Wasteland - the remake
[Re: Michael_Schwarz]
#362449
03/08/11 11:30
03/08/11 11:30
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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there is definitely something wrong when that renders at 1366*768 with only 24fps and 20 ms time on entities ...the screens are completely unrelated to ingame things... haven't received Havoc's shade-c update yet. So i've been playing around with GUI
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Re: Wasteland - the remake
[Re: Pappenheimer]
#362464
03/08/11 13:27
03/08/11 13:27
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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i don't see what is that all fuss ia about, i think all models and project looks very nice.
for the gui, last shot looks nice, portrait frames could be a little more detailed though.
3333333333
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