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Re: C# wrapper 2.2.2 - RELEASE
[Re: monotonic]
#365822
03/29/11 15:08
03/29/11 15:08
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Joined: Dec 2002
Posts: 616 Austria
Stromausfall
OP
User
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OP
User
Joined: Dec 2002
Posts: 616
Austria
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Excellent ! I think this may be the solution to the problem ^^ go to http://www.3dgamestudio.com/download.phpand then download the "Gamestudio / A8 (free version / trial version - V 8.10 - ~100 MB - December 2010)" and then activate it ! Most likely the problem occured because you used 8.03 instead of 8.10 ! It's nonetheless a bit misleading that you didn't get a download link to the newest version !
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Re: C# wrapper 2.2.3 - RELEASE
[Re: Stromausfall]
#366069
04/01/11 10:17
04/01/11 10:17
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Joined: Dec 2002
Posts: 616 Austria
Stromausfall
OP
User
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OP
User
Joined: Dec 2002
Posts: 616
Austria
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a new version was uploaded (for Acknex 7.85.4 AND Acknex 8.10) the update of the wrapper includes: - DYNAMIC flag was assigned to flags instead of emask, thus DYNAMIC didn't work - fixed here's the link: AcknexWrapper_8_10__2_2_3.zip
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Re: C# wrapper 2.2.3 - RELEASE
[Re: Stromausfall]
#366114
04/01/11 14:02
04/01/11 14:02
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Joined: Dec 2006
Posts: 434 UK,Terra, SolarSystem, Milky W...
pararealist
Senior Member
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Senior Member
Joined: Dec 2006
Posts: 434
UK,Terra, SolarSystem, Milky W...
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Hi,
I think ive found a problem. I usually compile the wrapper and add the dll reference to project. This workd when i use A8, but when i went back to A7 to try out some shaders, (i only have A8 free)i find it only works if i add the AW folder to the project, not as dll. I tried all the examples out and that is the result i got. Using A7_WRAPPER as conditional i have to remove the dll reference and add the AW folder to the project. Without A7_WRAPPER as conditional the dll works fine. Hope this makes sense my explanation.
A8.3x Commercial, AcknexWrapper and VS 2010 Express ○pararealist now.
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