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3D Wicked Maze Demo #365471
03/27/11 01:14
03/27/11 01:14
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline OP
Member
msmith2468  Offline OP
Member

Joined: Dec 2009
Posts: 256
USA , NY
This is a small project i am working on. Its a simple maze just find your way to the end. The end is a yellow tile the red tiles are places you have not been and the green tiles are places you have been.

The level is actually created with a updated version of the AUM's Dungeon example where the level is loaded from a simple text file and then built when the game is started. this way you can make your own levels or upload new levels easily. the origional dungeon code was written in C-Script but i have fixed it up to work with Light-C. there are 2 downloads the first is to just play the game (3d Game Studio is not required) the second is to view the code (3d Game Studio is required).

have fun let me know what you think.

http://www.mikeswickedgames.com/Wicked_Maze_Demo.htm








Last edited by msmith2468; 03/27/11 04:08.

Mikes Wicked Games

www.mikeswickedgames.com
Re: 3D Wicked Maze Demo [Re: msmith2468] #365475
03/27/11 02:20
03/27/11 02:20
Joined: Jun 2005
Posts: 656
G
Grafton Offline
User
Grafton  Offline
User
G

Joined: Jun 2005
Posts: 656
I think the links for the maze demo at your site are incorrect, they point to your tic tac toe game.


Not two, not one.
Re: 3D Wicked Maze Demo [Re: Grafton] #365476
03/27/11 02:51
03/27/11 02:51
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline OP
Member
msmith2468  Offline OP
Member

Joined: Dec 2009
Posts: 256
USA , NY
Good Catch thanks links should be fixed


Mikes Wicked Games

www.mikeswickedgames.com
Re: 3D Wicked Maze Demo [Re: msmith2468] #365540
03/27/11 13:06
03/27/11 13:06
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline
Serious User
Liamissimo  Offline
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
Nice, but please add a waay to tilt the camera, add better collision detection and let me leave the game, I hate if I am forced to stay in there and open up TaskManager wink


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: 3D Wicked Maze Demo [Re: Liamissimo] #365547
03/27/11 13:42
03/27/11 13:42
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline OP
Member
msmith2468  Offline OP
Member

Joined: Dec 2009
Posts: 256
USA , NY
Haha i purposly left out the exit button so that my faïence would play the whole thing. when she gets frustrated she quits the game so if she cant quit the game until she finishes it then she has to play the whole thing. she played last night and it worked well she tried to quit several times but couldent so she finished the game. so now i will add ESC as the quit button.

as for the tilt i felt that with too much camera movement people would eaisly get confused or disoriented. so that is the reason i left out camera tilt. but i will see what i can do.

better collision detection so that you cant see through walls would definately help. it is very confuseing when the player can see blocks they cant get to. ill work on that as well.

thanks for the feed back laugh


Mikes Wicked Games

www.mikeswickedgames.com
Re: 3D Wicked Maze Demo [Re: msmith2468] #365562
03/27/11 15:10
03/27/11 15:10
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline OP
Member
msmith2468  Offline OP
Member

Joined: Dec 2009
Posts: 256
USA , NY
Here is the Update V1.2

Press ESC to quit the game at any time

you can no longer see through the walls

you can move the view sideways up and down laugh

LINK - http://www.mikeswickedgames.com/Wicked_Maze_Demo.htm

same link as above

Last edited by msmith2468; 03/27/11 15:11.

Mikes Wicked Games

www.mikeswickedgames.com
Re: 3D Wicked Maze Demo [Re: msmith2468] #365627
03/27/11 23:21
03/27/11 23:21
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline OP
Member
msmith2468  Offline OP
Member

Joined: Dec 2009
Posts: 256
USA , NY
I have updated the game to a more complete version.
instead of haveing a single level you can have up to 15. i have created 8 levels the rest you can create. the first level is an in game menu. you can choose to go to level 6 or 11 by clicking on the appropriate boxes then run into the yellow tile.

you can use WASD or the Arrow Keys to move.

two new blocks are the flag block that streches the finish block real high so you can look up and see it helping you find your way. the other block is the speed block which increases the speed of the player. you can also click on any of the blocks to change the back ground color.

let me know what you think. i wont update it again for at least a week or so laugh unless there is some major bug i did not catch.

LINK - http://www.mikeswickedgames.com/Wicked_Maze_Demo.htm


Mikes Wicked Games

www.mikeswickedgames.com
Re: 3D Wicked Maze Demo [Re: msmith2468] #365644
03/28/11 09:14
03/28/11 09:14

M
mercuryus
Unregistered
mercuryus
Unregistered
M



Nice little game!
Why not place some goodies (coins) on the way or make a packman from this game?

keep it on...

Re: 3D Wicked Maze Demo [Re: ] #365665
03/28/11 12:37
03/28/11 12:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Well just my opinion :
It would need some artistic research even if it keep simple.
What's the goal in this game ?

Re: 3D Wicked Maze Demo [Re: ratchet] #365667
03/28/11 12:46
03/28/11 12:46
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
obviously the goal is to get out of the maze by finding the yellow block...


3333333333
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