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Re: Wasteland - the remake [Re: PietroNifosi] #366170
04/01/11 19:23
04/01/11 19:23
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Beautiful shots shown here recently.

Maybe the old guy should have a bigger belly and a less perfect skin laugh

Re: Wasteland - the remake [Re: FBL] #366242
04/02/11 10:03
04/02/11 10:03
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
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Iglarion  Offline
User

Joined: Jul 2004
Posts: 785
Serbia
Really nice work, i like the graphic style!
At moments, this screens reminds me of Gothic 2 and "New camp". One of my flavorite game wink .

Re: Wasteland - the remake [Re: Iglarion] #366269
04/02/11 14:43
04/02/11 14:43
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Ok I'm working on Joe a new character.. this is how he's comming out.
(ignore the scar on his face, I'll remove that due to his young age).




Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Wasteland - the remake [Re: PietroNifosi] #366299
04/02/11 17:32
04/02/11 17:32
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Lovely artwork. Are you going for a comic-look though? Cause otherwise he needs some cheeks...


~"I never let school interfere with my education"~
-Mark Twain
Re: Wasteland - the remake [Re: Germanunkol] #366310
04/02/11 19:10
04/02/11 19:10
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
These are the crew members I've done so far:
(Joe's skinning ain't that great right now expecially around the torso, I just rushed doing it cause I wanted to see his look in game but he needs to be redone maybe later tonight)




Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Wasteland - the remake [Re: PietroNifosi] #366314
04/02/11 19:30
04/02/11 19:30
Joined: Nov 2010
Posts: 125
Germany
chrisp1 Offline
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chrisp1  Offline
Member

Joined: Nov 2010
Posts: 125
Germany
awesome !!!!!!!!!!!


---------------------------------------------------
My new project: www.sfc.de.to
My old project: www.littlesubmarine.de.to
My Youtubechannel: http://www.youtube.com/user/darkchrisp#p/a/u/0/5idMXmCDdmA
---------------------------------------------------
Re: Wasteland - the remake [Re: chrisp1] #366628
04/05/11 20:05
04/05/11 20:05
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
for the torso i find it ok !

But the head of the old man would need to be sized down a little,
or perhaps it's like taht or a camera effect ?

Keep it up !

Re: Wasteland - the remake [Re: ratchet] #366634
04/05/11 20:56
04/05/11 20:56
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
I made a new character Josch black, we can't have all white people!
And being an engineer of some sort I attached him a mechanical arm.



Hope you like it.


Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Re: Wasteland - the remake [Re: PietroNifosi] #366641
04/05/11 21:52
04/05/11 21:52
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline
Senior Member
Ganderoleg  Offline
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
This is a very, very good work:) I am impressed with the number of the graphical aspects you are able to do & in what quality:) This is a good example of how things can look when talented artist is creating the game's visual assets.

The canyon approach seems to be much better then the open plane concept, it's visually more interesting environment & can be great if optimization is needed.

Also DOF effect is implemented incredibly good, you’re using Shade-C DOF right? Could you maybe help me out, I have tweaked DOF very nicely in the platform parts of the project that I'm working on (J,J&BUM) but I can't seem to make it work in the open-terrain levels:( What size is your level, what are proportions approximately? If it's not a problem & if you have time, could you perhaps share your DOF parameters or, if you have modified the code in some manner, maybe the DOF c & h scripts?


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Wasteland - the remake [Re: Ganderoleg] #366650
04/05/11 22:43
04/05/11 22:43
Joined: Dec 2009
Posts: 217
Italy
PietroNifosi Offline
Member
PietroNifosi  Offline
Member

Joined: Dec 2009
Posts: 217
Italy
Try these parameters (keep in mind that this shadec version is not the one open for public, therefore I'm not sure if you'll be able to get the same results).

sc_dofParams[0] = 5000;
sc_dofParams[1] = 1000;
sc_bDOF = 1;


Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN
Page 31 of 37 1 2 29 30 31 32 33 36 37

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