Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (dr_panther, Quad, AndrewAMD, 7th_zorro), 945 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 6 of 6 1 2 3 4 5 6
Re: GTA: Streatham Hill [Re: ratchet] #366800
04/07/11 12:26
04/07/11 12:26
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
@rachet the first 2 points you listed are like
- don't use BSP
- program BSP all over again.


3333333333
Re: GTA: Streatham Hill [Re: Quad] #366822
04/07/11 14:32
04/07/11 14:32
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
No i'm really wrong indeed once again !!

Yeah BSP can really do it.But i'm not sure the size will be as light as using models ??

Re: GTA: Streatham Hill [Re: Truth] #377766
07/16/11 08:15
07/16/11 08:15
Joined: Jun 2008
Posts: 146
London
T
Truth Offline OP
Member
Truth  Offline OP
Member
T

Joined: Jun 2008
Posts: 146
London
New video of features and updates added to my game, Thank you to all that has helped me over the years we have come a LONG way http://youtu.be/50jvr5kyGTA

Re: GTA: Streatham Hill [Re: Truth] #377770
07/16/11 08:32
07/16/11 08:32
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
I'm just glad you actually started to listen wink

No go work on the movement and driving code! grin


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: GTA: Streatham Hill [Re: Michael_Schwarz] #377785
07/16/11 10:39
07/16/11 10:39
Joined: Mar 2009
Posts: 88
Walori Offline
Junior Member
Walori  Offline
Junior Member

Joined: Mar 2009
Posts: 88
Big thumbs up for the fps increase! It was also nice how you've added new animations (the getting in the car -animation). You're on the right track.

However I still think you should seriously considering using Pizza Hut, Coca-Cola in this game. I know, and the companies must know, that this is a hobby project but still, IF you happen to have just that one law suit it can take thsi down. The same goes with snoopy too.

Re: GTA: Streatham Hill [Re: Walori] #377788
07/16/11 10:52
07/16/11 10:52
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
User
Shadow969  Offline
User
S

Joined: Oct 2006
Posts: 873
your motivation is outstanding. it's beginning to feel like a gta game laugh btw, do you use a second view for the map\radar? replacing it with a drawn map may help to increase the fps

Re: GTA: Streatham Hill [Re: Shadow969] #377801
07/16/11 13:02
07/16/11 13:02
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
it really does have the gta feel to it, i like that, obvious stuff that still needs work but a very great effort, and of course as mentioned, very impressive perseverence. almost makes me wish it wasnt a game that is never going to be more than a fan game since its based off of a large franchise and will show despicable acts in a real city grin because if you perservered enough on a game that was original (maybe still a freeroaming shooter, but not gta based) you might be able to attract a decent team to get the graphics on par with something sale worthy, and have assistance smoothing out all the other things that still need to be finished.

Page 6 of 6 1 2 3 4 5 6

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1