Hi,
It's working very well, but there's no visible difference if I remove the shader and only use the normal-mapped texture.
Cjreek
If thats the case, then im sure you did not apply the shader correctly.
What you mean by "only use the normal-mapped texture"?
Normaly on Block you apply the Deffuse Texture on the Block, and store the normalmap Texture with the ending "_n" in the WAD folder.
For Models, you have to set the normalmap as 2nd Skin.
make sure you add atlest the sun and/or 1 dynamic in the range of the block/model with normalmap shader.