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Re: stumped
[Re: slacker]
#36955
08/29/05 10:47
08/29/05 10:47
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Joined: Aug 2005
Posts: 107
NMS
Member
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Member
Joined: Aug 2005
Posts: 107
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Quote:
Struggling to get this up and running. I went through many of the issues others have here and made alot of progress - and now have the model showing up not black and the normal map appears to be showing through, but has issues:
1) the light cuts off abruptly 2) the spec doesn't seem to be doing anything - I have a radial black to white gradient in the alpha of the color map (have tried a bunch of things here) 3)The surface doesn't look bumpy - the low areas are white and the high areas are grey. 4) light range doesn't seem to have an affect. The light always seems to have a range of about 300.
- and finally stripped everything down to the most basic level. Hopefully didn't strip out too much.
Running 6800 forceware 77.77 - GS 6.314 commercial - here is my data
model fx file world fx file model 2.0 fx file wmb wdl screen shot model tga normal map
I have tried the 2.0 version, although my card is speced for 3.0. I have tried using maps with and without alpha for both the color and normal map.
I am just working on getting the model shader working right now - world shader is another story.
Any help is always appreciated. Somehow I suspect my videocard and drivers, although I have updated to the latest dx9c and nvidia drivers.
Right now the sphere model color map is only grey with a normal map in skin 2 - as I am just trying to see the normal mapping working right now.
oh-- It says that the fx files need to be in the 'worlds' folder. I tried making a folder named worlds and putting them in it, but they were not found - then moved them back to the root and no longer got the error - so I assumed the 'world' folder meant the folder with your world data in it?
I downloaded theses files, and how lucky i am... i open the project, he say that cant find ap.wad, and when i do run, e gives me many error in the script!
Whats going on with my Engine?
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Re: stumped
[Re: Matt_Aufderheide]
#36957
08/29/05 21:15
08/29/05 21:15
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Joined: Aug 2005
Posts: 107
NMS
Member
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Member
Joined: Aug 2005
Posts: 107
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Re: stumped
[Re: NMS]
#36958
08/29/05 22:35
08/29/05 22:35
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
Senior Developer
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Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
so where i learn that?
1.The manual... 2.Experimenting and asking questions...
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