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Re: Aum99 ready [Re: msmith2468] #369821
05/07/11 14:34
05/07/11 14:34
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline
Member
tzw  Offline
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
hi,george. i guess the codes of player camera-handle should be modified a bit so that let user can view around the CHARA but not only his back.
and thx U george!


Full of my eyes are class struggles.....
Re: Aum99 ready [Re: tzw] #369835
05/07/11 19:23
05/07/11 19:23
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Thank you, guys. Tzw, you've got a good idea, so I'll probably add this option to the camera code as well.

Re: Aum99 ready [Re: George] #369844
05/07/11 20:50
05/07/11 20:50
Joined: Sep 2010
Posts: 67
FutureRaptor Offline
Junior Member
FutureRaptor  Offline
Junior Member

Joined: Sep 2010
Posts: 67
For AUM100 it would be awesome if you could feature a really nice new ocean water script. Something free, adjustable, good looking, and not hard on the fps.

Re: Aum99 ready [Re: FutureRaptor] #369919
05/09/11 10:18
05/09/11 10:18
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
I'm working at something already (not an ocean shader) but if one of our shader experts wants to do this I wouldn't have anything against it laugh

Re: Aum99 ready [Re: George] #369920
05/09/11 10:37
05/09/11 10:37
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline
Member
tzw  Offline
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
more detail about what you working at?


Full of my eyes are class struggles.....
Re: Aum99 ready [Re: tzw] #369921
05/09/11 11:42
05/09/11 11:42
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
It was a great ocean shader with waves if i remember well on contribution forums !

Re: Aum99 ready [Re: ratchet] #369971
05/10/11 05:10
05/10/11 05:10
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
I'd like to keep it secret for now; there's a lot of work involved in it and I might miss the deadline. I'm trying to avoid that, though laugh

Re: Aum99 ready [Re: George] #369981
05/10/11 09:09
05/10/11 09:09
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
Regarding AUM 100, 5th of June it's deadline, right?
I'm very busy now, but I think I will send you something about PhysX.

And thanks as always for the new AUM.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Aum99 ready [Re: rojart] #369985
05/10/11 09:25
05/10/11 09:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Why not pushing the deadLine to 15 ?
Specially for the Issue 100 ?


Last edited by ratchet; 05/10/11 09:26.
Re: Aum99 ready [Re: ratchet] #370016
05/10/11 14:47
05/10/11 14:47
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
Can you contact me George? I might have something really nice to contribute.
But I want to go over some details on it first.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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