Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (AndrewAMD, Akow, degenerate_762), 1,430 guests, and 9 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
GMax #370402
05/12/11 23:47
05/12/11 23:47
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
Expert
Joozey  Offline OP
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
It's 6 years after Discreet discontinued GMax, and ever since the only thing we got is Blender, an excessive gamedesign program that makes people cringe by its counter-intuitive controls, bloated functionalities, poorly organised userinterface and unforgiving lack of support regarding notebooks or input devices other than a 6 buttoned mouse.

But I recently discovered GMax myself, never heard of it before, but it works like a charm! It only has the basics that I need to create models for my games, it's cute and tiny, I can export to .obj using a little script and import in MED flawlessly (spare the upside-down UV map). GMax is great! I forgive the little bugs that show up here and there.

Getting to the point: I put effort in a wiki page and wanted everyone to know about GMax.

Regards,
Joozey

Last edited by Joozey; 05/12/11 23:49.

Click and join the 3dgs irc community!
Room: #3dgs
Re: GMax [Re: Joozey] #370407
05/13/11 06:12
05/13/11 06:12
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Originally Posted By: Joozey
[...] unforgiving lack of support regarding notebooks or input devices other than a 6 buttoned mouse.


Just to prevent rumors: laugh
- it worked and works without problems on my notebook
- it just uses 2 buttons and a wheel(as a button), makes three buttons - I never got a mouse with more buttons than that.

EDIT:
BTW, you should mention that it has "basic animation rigging and keyframing capabilities" in the wiki as well.

Last edited by Pappenheimer; 05/13/11 06:18.
Re: GMax [Re: Pappenheimer] #370423
05/13/11 08:55
05/13/11 08:55
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Well, i would just recommend you to try the last Blender version
if you don't like old interface, but the mecanics remain the same.

Once you learned Blender, you feel at ease with it !
Try the last version and you'll see you'll have all the essential tools in hard surface modeling : loop select, loop cut in left menu.
For making bones, weight painting, action editor timeline, once
you have followed a tutorial , after some uses, it becomes so easy and natural.

In fact for Blender the question is : do you have the strengh and motivation for invest yourself learning it step by step ?
Even more ask even on 3DGS forums, people like me will help you laugh

----------

For Gmax, it is evolving today ? can you use it for your own commercial work ?

Re: GMax [Re: ratchet] #370425
05/13/11 09:16
05/13/11 09:16
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: ratchet
For Gmax, it is evolving today ? can you use it for your own commercial work ?


No, and No.


Models, Textures and Games from Dexsoft
Re: GMax [Re: Machinery_Frank] #370426
05/13/11 09:23
05/13/11 09:23
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
ahaha laugh
Loud and clear !
So it's really useless, but perhaps some people keep using it caus they are addicted and feel at home.

Blender really deserves to invest some time leraning it,
it's FREE and so complete !

Re: GMax [Re: ratchet] #370448
05/13/11 11:29
05/13/11 11:29
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Sorry, ratchet, did you read Joozey's post? - I don't think so.

Re: GMax [Re: Pappenheimer] #370455
05/13/11 12:02
05/13/11 12:02
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
Expert
Joozey  Offline OP
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
The 6-buttoned mouse was overrated tongue. Why I started a flame against Blender is because I would really like to use it, but I just can't. Wherever I search in options, whatever I try, I can not gain complete control over my view and tools, rendering Blender pretty useless for my laptop.

My laptop has no numpad other than under the function key (not very convenient use), no middle mouse which is pretty important in Blender (unless I use an emulator), and no quickly accessible Home/End keys.

In GMax, however, I can make models in no time using my laptop. So why doesn't Blender allow this workflow? Furthermore GMax is very lightweight, Blender not so much. I don't need 90% of what's in Blender, but I use > 60% of GMax' functionalities.

Last complain (which worries me more than it bothers me): the only alternative on the net that is worthy mentioning is GMax. I think that is pretty bad frown. It is useless for commercial use, as mentioned, but for now I'm releasing my models for free anyway.

Blender shouldn't be the only option.



Last edited by Joozey; 05/13/11 12:05.

Click and join the 3dgs irc community!
Room: #3dgs
Re: GMax [Re: Pappenheimer] #370456
05/13/11 12:04
05/13/11 12:04
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Ok i got it wrong laugh

I think i understand the need for tiny tools !
I enjoy a lot using fast responsive/smooth tool like silo
when i need standard hard surface modeling.
I like to play with sketchup for fast prototype concept and fun !
And i like a lot also this great japanese little tool :
Metasequoia

I'll try Gmax.

Re: GMax [Re: ratchet] #370458
05/13/11 12:20
05/13/11 12:20
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
in 2.5x you can both emulate numpad and 3 button mouse. you can also change all hotkeys from the user preferences menu.
--
Also if you feel like coding, you can completely change ui by editing phyton files.


3333333333
Re: GMax [Re: Quad] #370459
05/13/11 12:25
05/13/11 12:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
For Gmax:

For Gmax, it is evolving today ? can you use it for your own commercial work ?
No, and No.


That point , specifying you can't use it for commercial is what makes me not trying it ! Even having to register prooves
it's not free at all to use for nay purpose like Blender.

-------------

Yep in Blender 2.5 in any menu you display, just right click
with CTRL key (or Shift?? ?Don't remember) to define a key attached to an action.

Page 1 of 2 1 2

Moderated by  aztec, Blink, HeelX 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1