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Re: New AS_Warehouse Map Assault! - V0.82 - Multiplayer 4VS4 Shooter [Re: lostclimate] #375640
06/26/11 22:37
06/26/11 22:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
@Painkiller :
Great new level laugh
Like said just add some stuff in the street, make like it was alive before the conflict figh !

My personnal taste :
The grass looks too much green compared to others colors like it
don't macth on global illumination and color !
Just make it less "hard" green pronounced perhaps ?
An example :



Last edited by ratchet; 06/26/11 22:38.
Re: New AS_Warehouse Map Assault! - V0.82 - Multiplayer 4VS4 Shooter [Re: ratchet] #375660
06/27/11 06:12
06/27/11 06:12
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Dude, level is great, you just need to place some details.


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Re: New AS_Warehouse Map Assault! - V0.82 - Multiplayer 4VS4 Shooter [Re: 3run] #375663
06/27/11 06:27
06/27/11 06:27
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
The last screen you posted is already much better, but bloom is still very high. In a street with large buildings around it, a darker, shadow-y look would fit much better.

Check out Team Fortress 2, they have some very nice level desgin:
http://recensioni-videogiochi.dvd.it/images/Team_Fortress_2/team-fortress-2-10-l.jpg
Not a single scene looks empty...

Last edited by Germanunkol; 06/27/11 06:28.

~"I never let school interfere with my education"~
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