Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Data from CSV not parsed correctly
by EternallyCurious. 04/20/24 21:39
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
folder management functions
by VoroneTZ. 04/17/24 06:52
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (vicknick, howardR, sleakz), 674 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 24 of 24 1 2 22 23 24
Re: Let's Play Minecraft! [Re: achaziel] #354692
01/21/11 01:44
01/21/11 01:44
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I've downloaded and installed my first (HD) texture pack, but the compass and the clock do not work.
Downloaded here: http://www.minecraftforum.net/viewtopic.php?t=31331
Is it normal that they don't work with texture packs?

Btw. happy birthday, Rei!


EDIT: There are no mobs, too. What's wrong?

Last edited by Superku; 01/21/11 02:25.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Let's Play Minecraft! [Re: Superku] #354719
01/21/11 11:50
01/21/11 11:50
Joined: Oct 2009
Posts: 149
Germany
M
muffel Offline
Member
muffel  Offline
Member
M

Joined: Oct 2009
Posts: 149
Germany
You need the HDTexture Fix if you are using tex bigger than 16x16p per tile

Re: Let's Play Minecraft! [Re: muffel] #354732
01/21/11 14:10
01/21/11 14:10
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
@superku if you play on the server and dont see monsters but still get attacked by them, make sure you've set your difficulty to something else than Peaceful.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Let's Play Minecraft! [Re: Captain_Kiyaku] #372000
05/27/11 06:17
05/27/11 06:17
Joined: Apr 2010
Posts: 38
D
deianthropus Offline
Newbie
deianthropus  Offline
Newbie
D

Joined: Apr 2010
Posts: 38
So I was working on modifying my texture pack to use somebody's shader mod, and it uses 2 maps for its specular shaders: the normal map (with z-values on the alpha channel for parallax occlusion) and a specular texture map containing color values to be reflected at any given pixel.

This is f***ing brilliant, and with some major bugs looks great; I wonder if it's possible to do any kind of parallax occlusion in 3dGS 7...?

Edit: terminology, it's late at night.

Last edited by deianthropus; 05/27/11 06:22.
Page 24 of 24 1 2 22 23 24

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1