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Re: What are you working on?
[Re: chrisp1]
#373677
06/12/11 00:57
06/12/11 00:57
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
Serious User
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Serious User
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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Working on some procedural stuff for a tiny game. No big stuff...
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: What are you working on?
[Re: Liamissimo]
#373684
06/12/11 03:05
06/12/11 03:05
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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You forgot the screen shot
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: What are you working on?
[Re: darkinferno]
#374297
06/17/11 05:40
06/17/11 05:40
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Joined: Jan 2007
Posts: 1,565 innsbruck, austria
achaziel
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
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i still cant see why one would remake a game like this, idk, whats to gain ? Actually, making such a game makes a whole lot of sense to me. That way, you can find out more about game mechanics, how all that neat stuff is coded and get to know what it is that makes the original you're trying to rebuild for yourself such a great game. So there's a ton of knowledge to gain, and IMHO that's worth a lot. But those are just my two cents.
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