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Re: Serious Vegetation svegetation lite-c
[Re: i_program_games]
#374710
06/21/11 05:31
06/21/11 05:31
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Joined: Jan 2002
Posts: 454 Germany
CD_saber
Senior Member
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Senior Member
Joined: Jan 2002
Posts: 454
Germany
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Yes,can anyone please Upload the file, send it to me or just post the code? Thanks in advance!
Ja, lach du nur du haariges Pelzvieh!
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Re: Serious Vegetation svegetation lite-c
[Re: CD_saber]
#375560
06/26/11 14:54
06/26/11 14:54
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Joined: May 2008
Posts: 257
djfeeler
Member
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Member
Joined: May 2008
Posts: 257
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Hello, I have converted the svegetation in lite c link Djfeeler
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Re: Serious Vegetation svegetation lite-c
[Re: djfeeler]
#375828
06/28/11 07:56
06/28/11 07:56
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Joined: Jan 2002
Posts: 454 Germany
CD_saber
Senior Member
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Senior Member
Joined: Jan 2002
Posts: 454
Germany
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Thank you very much Djfeeler, the Code Works like a charme!
Ja, lach du nur du haariges Pelzvieh!
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Re: Serious Vegetation svegetation lite-c
[Re: CD_saber]
#375832
06/28/11 09:16
06/28/11 09:16
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Joined: May 2008
Posts: 257
djfeeler
Member
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Member
Joined: May 2008
Posts: 257
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Re: Serious Vegetation svegetation lite-c
[Re: djfeeler]
#380100
08/12/11 13:23
08/12/11 13:23
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chris_oat
Unregistered
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chris_oat
Unregistered
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hey community!
ive looked into this code, and I really wanna use it but there is a downside to it. When I run it, my game has around 800 functions running, which slows down the game oviously... I think its because all the grass models around the level running with a function even not visible and far away.
Can someone optimize the code maybe ?
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Re: Serious Vegetation svegetation lite-c
[Re: ]
#380103
08/12/11 13:43
08/12/11 13:43
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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just remove the while loop that contains the swaying and use a shader instead
Last edited by darkinferno; 08/12/11 13:44.
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Re: Serious Vegetation svegetation lite-c
[Re: darkinferno]
#380104
08/12/11 13:46
08/12/11 13:46
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chris_oat
Unregistered
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chris_oat
Unregistered
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nope, did that already. Every Grass model running with a function when its creating. Its not the swaying function.
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