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Re: What are you working on?
[Re: lostclimate]
#376589
07/04/11 18:38
07/04/11 18:38
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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Yesterday I've had a look at Slin's deferred lighting and got an idea for spotlights with arbitrary start and target cone widths (without additional views and the like): Then I realized they cannot cast dynamic shadows that way, what makes them pretty useless... :<
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: What are you working on?
[Re: Superku]
#376592
07/04/11 19:11
07/04/11 19:11
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Re: What are you working on?
[Re: sPlKe]
#376606
07/04/11 23:49
07/04/11 23:49
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Joined: Mar 2006
Posts: 2,252
Hummel
Expert
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Expert
Joined: Mar 2006
Posts: 2,252
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Re: What are you working on?
[Re: Hummel]
#376619
07/05/11 06:08
07/05/11 06:08
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: What are you working on?
[Re: WretchedSid]
#376632
07/05/11 10:03
07/05/11 10:03
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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Re: What are you working on?
[Re: TerraSame]
#376644
07/05/11 12:35
07/05/11 12:35
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Judging from the file name Slin works on Water with LOD steps.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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