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Re: Sky Titans [Re: alibaba] #378305
07/22/11 05:21
07/22/11 05:21
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
TADA!

ok well its not that impressive, but im done working on it. if you want to pm me your email, ill send it to you. like i said, the condition is that i get to try it out with you guys laugh i hope thats fair enough tongue

Pics:



tried to add some space like lighting in the shader viewer for ya. its all closed mesh's as well so you can use stencil shadows if you go that route as well.



I dont like how the textures turned out, but i think the normals look pretty spiffy.

Re: Sky Titans [Re: lostclimate] #378315
07/22/11 09:01
07/22/11 09:01
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
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alibaba  Offline OP
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Thank you, look very great! laugh

send you a PM wink


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: Sky Titans [Re: alibaba] #378352
07/22/11 19:23
07/22/11 19:23
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
All sent. Sorry i didnt just post it on here, didnt know if you wanted resources public, especially since its a 2048 texture so you could easily cut it up into tileable textures for a different type game (not that i think anyone would steal them, but didnt want to take a chance.)

Re: Sky Titans [Re: lostclimate] #378359
07/22/11 21:01
07/22/11 21:01
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline
Senior Member
maslone1  Offline
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
Very interesting game. Looks already very nice! I wish you good luck with your project.


ciao


A8c, Blender, FlStudio, Unity3d
Re: Sky Titans [Re: maslone1] #378368
07/22/11 23:27
07/22/11 23:27
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
made this too if your interested:




Re: Sky Titans [Re: lostclimate] #378387
07/23/11 10:09
07/23/11 10:09
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline OP
Expert
alibaba  Offline OP
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Joined: May 2008
Posts: 2,113
NRW/Germany
Sorry that i replied so late, but i was playing Paintball yesterday wink

Thank you for the platform. I´ll start to implement it today laugh

AND OF COURSE I`M INTERESTED!! laugh
Man, this looks very great! laugh


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: Sky Titans [Re: alibaba] #378420
07/23/11 15:46
07/23/11 15:46
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
No worries, wish i coulda been playing paintball yesterday laugh

I'll be glad to see what this all looks like in game.

Re: Sky Titans [Re: lostclimate] #378453
07/23/11 20:43
07/23/11 20:43
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
you know why I think i like this project so much, it reminds me of the game in the book "enders game" im not sure how many people read that, its pretty good or at least it was in high school.

Re: Sky Titans [Re: lostclimate] #378463
07/23/11 21:46
07/23/11 21:46
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
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JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
The controllable gravity is such a cool and unique gameplay feature. It's like having a hook-shot, but you don't even need to hook it on something.

I've never seen players launching themselves at each other from any angle while shooting and melee attacking like this before.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Sky Titans [Re: JibbSmart] #378472
07/23/11 22:43
07/23/11 22:43
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
i know, that knife thing is impressive, can you imagine what it will be like trying to dodge those constantly?

EDIT: lol i modeled you a grenade since it seemed out of the weapons your using right now, those are the most low detail, didn't know if you were sticking with current weapons (which seem a bit out of place to me) anyways, i finished the low poly, then the hard surface version of the high poly, went to save and accidentally reset blender to factory settings... frown fml.

Last edited by lostclimate; 07/24/11 02:55.
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