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Re: Sky Titans
[Re: alibaba]
#378305
07/22/11 05:21
07/22/11 05:21
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
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Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
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TADA! ok well its not that impressive, but im done working on it. if you want to pm me your email, ill send it to you. like i said, the condition is that i get to try it out with you guys i hope thats fair enough Pics: tried to add some space like lighting in the shader viewer for ya. its all closed mesh's as well so you can use stencil shadows if you go that route as well. I dont like how the textures turned out, but i think the normals look pretty spiffy.
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Re: Sky Titans
[Re: lostclimate]
#378359
07/22/11 21:01
07/22/11 21:01
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Joined: Jul 2007
Posts: 424 EUROPE
maslone1
Senior Member
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Senior Member
Joined: Jul 2007
Posts: 424
EUROPE
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Very interesting game. Looks already very nice! I wish you good luck with your project.
ciao
A8c, Blender, FlStudio, Unity3d
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Re: Sky Titans
[Re: lostclimate]
#378463
07/23/11 21:46
07/23/11 21:46
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Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
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Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
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The controllable gravity is such a cool and unique gameplay feature. It's like having a hook-shot, but you don't even need to hook it on something.
I've never seen players launching themselves at each other from any angle while shooting and melee attacking like this before.
Jibb
Formerly known as JulzMighty. I made KarBOOM!
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Re: Sky Titans
[Re: JibbSmart]
#378472
07/23/11 22:43
07/23/11 22:43
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
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Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
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i know, that knife thing is impressive, can you imagine what it will be like trying to dodge those constantly? EDIT: lol i modeled you a grenade since it seemed out of the weapons your using right now, those are the most low detail, didn't know if you were sticking with current weapons (which seem a bit out of place to me) anyways, i finished the low poly, then the hard surface version of the high poly, went to save and accidentally reset blender to factory settings... fml.
Last edited by lostclimate; 07/24/11 02:55.
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