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Re: What are you working on? [Re: HeelX] #378856
07/27/11 06:44
07/27/11 06:44
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands

This thing is full of copyright.


Click and join the 3dgs irc community!
Room: #3dgs
Re: What are you working on? [Re: Joozey] #378875
07/27/11 13:49
07/27/11 13:49
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
Looks good, except for the blatant dwarf fort rip.

EDIT: If you want, I could hand you a nice 2D collision system I wrote that would be just perfect for your game.

Last edited by Redeemer; 07/27/11 13:55.

Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: What are you working on? [Re: Redeemer] #378887
07/27/11 15:00
07/27/11 15:00
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
Thanks but I'll manage laugh. I think the dwarves fit in nicely. If on the other hand you can make me some assets ^^...

Last edited by Joozey; 07/27/11 15:36.

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Re: What are you working on? [Re: Joozey] #378904
07/27/11 17:38
07/27/11 17:38
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI




a new one of my hopeful contributions to sky titans laugh

Re: What are you working on? [Re: lostclimate] #378906
07/27/11 18:05
07/27/11 18:05
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
@losticmate : quality texturing , looks pro !
What is this in the end laugh ?

Re: What are you working on? [Re: ratchet] #378907
07/27/11 18:08
07/27/11 18:08
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
Thanks. I've been spending a lot more time on my normalmap detail (high poly bakes, with detail overlay's lots of editting frown ), and i think its paying off.
Its going to be a grenade hopefully tongue

Re: What are you working on? [Re: lostclimate] #378925
07/27/11 21:31
07/27/11 21:31
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
Why so detailled grenade if the player will rarely see it in zoom ? Anyway great work !

----------------

Some 3D Coat work from scrathc, some quick hour of work laugh



Perhaps for some alien planet vegetation !
(BorderLands style ?)

Re: What are you working on? [Re: ratchet] #378926
07/27/11 21:38
07/27/11 21:38
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
well its going to be in the player view close up for at least a second, i'd guess (actually not sure how they are going to handle the grenade system) I'm also hoping to use this stuff as portfolio work.

Re: What are you working on? [Re: ratchet] #378927
07/27/11 21:39
07/27/11 21:39
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
I am working on my first website grin
(first time php/css/mysql/javascript D: )

(Programmer Artwork shocked )


Re: What are you working on? [Re: Rei_Ayanami] #378928
07/27/11 21:49
07/27/11 21:49
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
For the first website, that's pretty good. You're doing a lot of things right: simplicity, intuitive layout, clear design, readable. The "Nerds in Space" does not look good yet - too much aliasing (I cannot spell the word, I never remember how it's spelled). Too much ragged edges there.
Also, I don't like the background. But that's just personal taste. It looks too much like a cold concrete wall.


~"I never let school interfere with my education"~
-Mark Twain
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