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Re: What are you working on?
[Re: JibbSmart]
#374808
06/21/11 19:11
06/21/11 19:11
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chris_oat
Unregistered
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chris_oat
Unregistered
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worked on the night-setting of my 3rd Person Adventure game
Last edited by chris_oat; 06/21/11 19:38.
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Re: What are you working on?
[Re: JibbSmart]
#374816
06/21/11 19:35
06/21/11 19:35
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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Nice. Can we see some comparisons without the second light? Also, how do you decide where to place the second light? I'll upload those later, am on a scripting roll at the moment .. [lol yet am here typing, lol@excuse fail] lets just work with 'al upload them later'
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Re: What are you working on?
[Re: sPlKe]
#375508
06/26/11 02:24
06/26/11 02:24
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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top: direct lighting bottom: secondary non shadow light placed to illuminate previous shadows ahm, at the moment i was just testing the possibility so all i did was the other light at the same position as the first, this ofcourse means that this light would shine through walls but i think it showed me that correct placement could achieve something good also i think boh_havoc has GI planned, its already in but commented out, havent heard from him but it sounds good
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Re: What are you working on?
[Re: Hummel]
#375548
06/26/11 13:47
06/26/11 13:47
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Well, I'm currently working on the Lite Foundation threading stuff (again) to make it even better when it will be available with the next LF update. Prepare for delicious code. 
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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