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Re: LBGUI - RELEASE
[Re: Dark_samurai]
#355875
01/29/11 17:20
01/29/11 17:20
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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i have a undocumented XML plugin ready, i can document it fast if you need it.
read/write,iterate walkthrough etc all available, tinyxml wrapper.
Last edited by Quadraxas; 01/29/11 18:34.
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Re: LBGUI - RELEASE
[Re: Lukas]
#355884
01/29/11 18:27
01/29/11 18:27
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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hmm... i got some ideas, but do not want to tell them before i am sure about them.
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Re: LBGUI - RELEASE
[Re: Clemens]
#355892
01/29/11 18:58
01/29/11 18:58
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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Maybe jcl implements a .c library for xml reading/writing if we ask him. Sounds like a useful feature to me (saving configs, savegame, ...).
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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Re: LBGUI - RELEASE
[Re: Dark_samurai]
#355893
01/29/11 19:06
01/29/11 19:06
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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Re: LBGUI - RELEASE
[Re: Lukas]
#381107
08/24/11 11:38
08/24/11 11:38
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Joined: Sep 2003
Posts: 303 Germany
Clemens
Senior Member
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Senior Member
Joined: Sep 2003
Posts: 303
Germany
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An improved API and multiline text fields will certainly be part of an update some time.
Dear Lukas, is there any (multiline!!;)) soon update we can look forward to? Best regards, clemens
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