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Re: Slightly improved Zelda code
[Re: Iglarion]
#38039
12/25/04 09:17
12/25/04 09:17
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Joined: Mar 2002
Posts: 7,726
old_bill
Senior Expert
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Senior Expert
Joined: Mar 2002
Posts: 7,726
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Very nice contribution! 5 stars are yours!  And if you need some webspace to put the file up, contact me, thats no problem! old_bill
Success is walking from failure to failure with no loss of enthusiasm.
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Re: Slightly improved Zelda code
[Re: Josh666]
#38041
12/26/04 00:16
12/26/04 00:16
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Joined: Mar 2002
Posts: 7,726
old_bill
Senior Expert
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Senior Expert
Joined: Mar 2002
Posts: 7,726
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Which one? I just had to move function scan_event{} over the action player_action{] and now it works!  old_bill
Success is walking from failure to failure with no loss of enthusiasm.
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Re: Slightly improved Zelda code
[Re: DavidLancaster]
#38043
12/26/04 11:12
12/26/04 11:12
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Joined: Jan 2003
Posts: 246 The Hole, Australia
Josh666
Member
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Member
Joined: Jan 2003
Posts: 246
The Hole, Australia
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I've got no freaking idea what i'm doing when it comes to scripting... and... i think i've just butchered the script trying to get it to work...
Is it possable for someone to post the script that has already had the above function moved... I've tryed a few times already, and i'm still getting errors...
~J666
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