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Re: Gamestudio 8.30.3 Public Beta [Re: White_Wolf] #383917
09/27/11 09:18
09/27/11 09:18
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
have you tried putting a wait(1); in the beggining of the event? Lot of issues I had with events were solved with that

Last edited by painkiller; 09/27/11 09:19.

3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Gamestudio 8.30.3 Public Beta [Re: painkiller] #383922
09/27/11 09:56
09/27/11 09:56
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
WhiteWolf: I see no invalid call in the code that you posted. So there must be a different reason of that error. Can you upload or send that project so that we can look into it?

Re: Gamestudio 8.30.3 Public Beta [Re: jcl] #383934
09/27/11 12:55
09/27/11 12:55
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
White_Wolf Offline
User
White_Wolf  Offline
User

Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
jcl: yes that can i do. To witch e-mail adress must i send it? Gives a maximum of MB for the sending, becurse i must lock how big the project is. Publiched or unpubliched? I have look, zje project is ca 700 MB (packed 216 MB) its that a problem? I must split it becurse i can send only 32 MB per mail.

german: Ja das kann ich machen. Zur welchen E-Mail Adresse muss ich es senden? Gibt es ein maximum an MB die ich benutzen kann, da ich erst schauen muss wie groß das Project ist. Habe gerade nachgeschaut das Project ist ca 700 MB (gepackt 216 MB) groß, stellt das ein Problem dar? Ich muss es deswegen telen da ich nur 32 MB pro Mail senden darf.

Last edited by White_Wolf; 09/27/11 14:49.

A8 Com Version 8.40 Win 7 64 Bit
Re: Gamestudio 8.30.3 Public Beta [Re: White_Wolf] #383945
09/27/11 16:30
09/27/11 16:30
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Unpublished please - we'll need to look in the source. 216 MB is too big for email, but you can upload it to our server: ftp.coniserver.net, user: anonymous, pass: anonymous.

Re: Gamestudio 8.30.3 Public Beta [Re: jcl] #383970
09/27/11 18:29
09/27/11 18:29
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
White_Wolf Offline
User
White_Wolf  Offline
User

Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
jcl: can i get a little instructions how i do this. When i go with the browser to the adress, i cant se a upload button (and it cames no dialog for the username and Password). When i use the Explorer and can coppy the Datei but they then not on the Server when i go agan to the site (and it cames no dialog with username and Passowrd).

Kann ich ein Anleitung bekommen wie ich vorgenhen muss. Wenn ich den Browser benutze sehe keinen Knopf um die Datei hochzuladen (es wird auch nucht nach Benuter und Passwort gefragt). Wenn ich den Windows Explorer benutze kann ich zwar die Datei da Reinkopieren aber sie scheint dann nicht da zu sein wenn ich nochmals die Adresse besuche (auch hier wird nicht nach Benutzer und Passwort gefragt).


A8 Com Version 8.40 Win 7 64 Bit
Re: Gamestudio 8.30.3 Public Beta [Re: White_Wolf] #383972
09/27/11 18:34
09/27/11 18:34
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Du benötigst ein FTP-Programm. Nimm folgendes, das ist kostenlos:

http://www.filezilla.de/


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Gamestudio 8.30.3 Public Beta [Re: Superku] #383976
09/27/11 19:40
09/27/11 19:40
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
White_Wolf Offline
User
White_Wolf  Offline
User

Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
@Superku

Hi,
Danke für den Tipp.

@jcl: File is successfully uploadet (says the Program FileZilla)
To get the engine error must you go in the Menü Level to "Einzelspieler" -> "Neues Spiel" -> "Episode 1" -> "Welpe" (and wen you klick on "Welpe" came the error).


Last edited by White_Wolf; 09/28/11 04:17.

A8 Com Version 8.40 Win 7 64 Bit
Re: Gamestudio 8.30.3 Public Beta [Re: White_Wolf] #384017
09/28/11 09:03
09/28/11 09:03
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Ok, danke. Wir holen uns die Datei und schauen uns das in den nächsten Tagen an.

Re: Gamestudio 8.30.3 Public Beta [Re: jcl] #384186
09/30/11 12:27
09/30/11 12:27
Joined: Jan 2002
Posts: 214
United Kingdom
Rav Singh Offline
Member
Rav Singh  Offline
Member

Joined: Jan 2002
Posts: 214
United Kingdom
There's a minor missing link problem in the manual :-

- Goto "Engine Functions/Multimedia/EAX" link in manual
- In the beginning sentence "The Effects Extension (EAX) provides environmental sound effects for OpenAL sounds" ... the link doesn't work but works fine in the online manual.

This should have gone in the Blame the manual section but since this is a beta release you might as well fix the minor discrepancy.

Thanks.

Re: Gamestudio 8.30.3 Public Beta [Re: Rav Singh] #384197
09/30/11 14:17
09/30/11 14:17
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Thanks, we'll recompile the manual. The offline manual is slightly older than the online version.

- White_Wolf: Das Game startet nicht wegen einiger fehlender Bitmaps (B16zu10 usw.). Ehe ich daran herumkorrigiere - können Sie den Inhalt checken und die fehlenden Bitmaps noch separat hochladen?

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