Gamestudio Links
Zorro Links
Newest Posts
Blobsculptor tools and objects download here
by NeoDumont. 03/28/24 03:01
Issue with Multi-Core WFO Training
by aliswee. 03/24/24 20:20
Why Zorro supports up to 72 cores?
by Edgar_Herrera. 03/23/24 21:41
Zorro Trader GPT
by TipmyPip. 03/06/24 09:27
VSCode instead of SED
by 3run. 03/01/24 19:06
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (Edgar_Herrera, VoroneTZ, Akow), 973 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
sakolin, rajesh7827, juergen_wue, NITRO_FOREVER, jack0roses
19043 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 31 of 554 1 2 29 30 31 32 33 553 554
Re: What are you working on? [Re: zeusk] #383818
09/25/11 19:51
09/25/11 19:51
Joined: May 2006
Posts: 148
Latvia
MTD Offline
Member
MTD  Offline
Member

Joined: May 2006
Posts: 148
Latvia
Today started a new small project.
Let's call it "Car Crash" smile

http://www.youtube.com/watch?v=G3jbaQrtsds

Hope that next week will have a ready "Alpha" version

Re: What are you working on? [Re: zeusk] #383819
09/25/11 20:03
09/25/11 20:03
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
I'm working on an ingame model editor where the kids can modify given models, because it happend that MED is too complicating and cumbersome to 8-year old kids.

You can thicken parts of the model per mouse click...


...and you can drag single vertices or a bunch of it, as you like.


Re: What are you working on? [Re: Pappenheimer] #383821
09/25/11 20:31
09/25/11 20:31
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
@MTD: Why do you have just one make up video in your YT favourites? grin

Re: What are you working on? [Re: PadMalcom] #383828
09/25/11 23:05
09/25/11 23:05
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
@MTD: mh ... played to much Burnout (the part where you vrash into the car traffic to get points :D)


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: What are you working on? [Re: Rackscha] #383831
09/25/11 23:27
09/25/11 23:27
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
@Pappenheimer :
You should do like RPG, where different parts really grow homogenously instead of pushing vertex ? But perhaps it's what you want ?

Re: What are you working on? [Re: ratchet] #383870
09/26/11 15:06
09/26/11 15:06
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904


Re: What are you working on? [Re: HeelX] #383880
09/26/11 16:33
09/26/11 16:33
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
new screenshot from game

Re: What are you working on? [Re: zeusk] #383885
09/26/11 19:25
09/26/11 19:25
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
@Heelx, can't wait to get my hands on it.
@zeusk, more info?


3333333333
Re: What are you working on? [Re: Quad] #383891
09/26/11 21:27
09/26/11 21:27
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
@Zeusk : great !
You would just need cartoon palms and grass on your terrain !
I know A8 don't have the vegetation tools ...

Re: What are you working on? [Re: ratchet] #383897
09/26/11 23:13
09/26/11 23:13
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
@ratchet,zeusk:

and a nice cartoony looking multi texture wink

Page 31 of 554 1 2 29 30 31 32 33 553 554

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1