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Re: What are you working on? [Re: ratchet] #384470
10/03/11 13:56
10/03/11 13:56
Joined: Mar 2010
Posts: 75
YellowAfterlife Offline
Junior Member
YellowAfterlife  Offline
Junior Member

Joined: Mar 2010
Posts: 75
Things done by weekend...
1. Level (idea finalization, geometry, textures) that I wanted to do for some time:


2. Got to tweaking previously created character model. Re-did mapping from scratch, added fingers, and fixed bones. I'm pretty pleased with results so far.

Feedback is welcome, I guess.


Unfortunately, I've not worked with 3dGS for a while now, but it was fun
Re: What are you working on? [Re: YellowAfterlife] #384526
10/04/11 14:29
10/04/11 14:29
Joined: Nov 2008
Posts: 354
saeculum II
MPQ Offline
Senior Member
MPQ  Offline
Senior Member

Joined: Nov 2008
Posts: 354
saeculum II
cool, how did you do the "glowing effect" and the lighted surface?

Last edited by MPQ; 10/04/11 14:30.

new project in early stage...

Intel Xeon X3450 2,66GHz | Mushkin 8 Gib | Zotac GTS250 + 7300LE | A8.3 com
Re: What are you working on? [Re: MPQ] #384528
10/04/11 14:51
10/04/11 14:51
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Bloom?

Re: What are you working on? [Re: Rei_Ayanami] #384532
10/04/11 16:06
10/04/11 16:06
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
@ratchet

love that my concept model was able to inspire you to make something great! your new model looks way better than the old one but like superku said, the thighs need work.Also i really love the idea of your charecter being a rival to horace in my game. It works really well seeing that horace is in a dream world manifested from his imagination. your character could be an evil alternate reality version of horace!if you want to send me the model PM me for my email. And yes my game will have a basic melee fighting system. its a platform game so im aiming for a mario 64-ish style gameplay.

@yellowafterlife:

love the lighting effect and the level.

Re: What are you working on? [Re: zeusk] #384560
10/04/11 21:25
10/04/11 21:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
@Zeusk :
Sometimes not only graphics are enought to make a good game.
Gameplay and game mechanics plesure can be lot mroe important.
I have finished Xenoblade on WII, believe me the graphics even on WII are artistically amazing and the RPG experience is one of the best i haven't seen after FF7 or Lost Odissey laugh !
So yes, you can refine graphics at the end and concentrate in gameplay and entertainment !

I have finished the model retopology, i'll put colors that you could change and some more painted details no normal map.
I have to do animations now !
Just PM me for the list of animations you need.


Last edited by ratchet; 10/04/11 21:26.
Re: What are you working on? [Re: ratchet] #384561
10/04/11 21:43
10/04/11 21:43
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
@ratchet: i agree with you 100% but i have to see the big picture sometimes in order to work on the gameplay mechanics properly. it helps me get the job done laugh

Re: What are you working on? [Re: zeusk] #384578
10/05/11 01:54
10/05/11 01:54
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
Serious User
Stansmedia  Offline
Serious User

Joined: Mar 2003
Posts: 1,524
Canada





Decessus - 80% done. 100% abandoned.
GET MY ANDROID GAME! https://play.google.com/store/apps/details?id=com.lasertrain.zspinballfree&hl=en
Re: What are you working on? [Re: Rei_Ayanami] #384581
10/05/11 02:41
10/05/11 02:41
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
Senior Member
bart_the_13th  Offline
Senior Member
B

Joined: Aug 2008
Posts: 482
Originally Posted By: Rei_Ayanami
Bloom?

It's not bloom I guess(at least not PP Bloom shader), there's no light 'bleed' on the pillars in front of the windows.

@ Stansmedia: It's a little too dark... I can't see nothing, but that hand of monster look scary, I don't really think I want to see the rest of it grin

Re: What are you working on? [Re: bart_the_13th] #384586
10/05/11 06:53
10/05/11 06:53
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
I'm agree with bart about the rest of that hand grin plus I'm currently working on a horror project too. May be we could help eachother, if you think in same way please pm me.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: 3run] #384597
10/05/11 09:36
10/05/11 09:36
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
eh...screen is a bit dark, but i can see the whole "Thing"^^


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

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