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Re: What are you working on? [Re: MrGuest] #386179
10/29/11 21:57
10/29/11 21:57
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thanks, I'm prototyping a shooter (far from Battlefield/ COD or any realistic setting) for some time now that I plan to release after my sidescroller, that's what I'm developing those small systems for (like the hitzone system). When I work on lighting for indoor levels and continue to work on this shadow system, I will probably release a working code snippet as I did with the hitzone script.

As my father likes tanks and esp. driving them, I've made a tank game some years back (good old A6 times). This year's birthday present is a new tank game:

(only multitex + sounds missing)


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: What are you working on? [Re: Superku] #386223
10/30/11 23:02
10/30/11 23:02
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Here it is another quick video to show the progress in the combat system of the medieval project being developed by CD_saber and me. First I show all the current possible attack types, and then try to beat the three soldiers (and fail tongue )

You can also see that now you can turn around your enemy while in combat mode, apart of other small improvements and bugfixes.

http://www.youtube.com/watch?v=HmEC1pNv-hU


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: What are you working on? [Re: painkiller] #386251
10/31/11 15:28
10/31/11 15:28
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
LiteGUI RenderToTexture-Test:

All iPhone-Buttons are clickable, clock shows the real time




^ 3D Transform of 2D image ^

Last edited by Rei_Ayanami; 10/31/11 15:30. Reason: Added 3D transform image

Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #386346
11/01/11 23:03
11/01/11 23:03
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
@painkiller : SOLID fight System.
You just need some skilled 3D artist to make levels laugh !

Re: What are you working on? [Re: ratchet] #386416
11/02/11 15:17
11/02/11 15:17
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
http://marianfrische.com/?show=video&videoName=3DManipulation

A video showing a 3D transformation by our GUI without needing to load a level or doing other stuff beside using (very) few function of the GUI.


Video now with HTML 5.

Last edited by Rei_Ayanami; 11/03/11 17:58.
Re: What are you working on? [Re: Rei_Ayanami] #386477
11/03/11 18:12
11/03/11 18:12
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904






Re: What are you working on? [Re: HeelX] #386485
11/03/11 20:01
11/03/11 20:01
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
Serious User
Redeemer  Offline
Serious User

Joined: Dec 2008
Posts: 1,660
North America
Crane Game: the sequel?


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: What are you working on? [Re: Redeemer] #386489
11/03/11 20:43
11/03/11 20:43
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Originally Posted By: Redeemer
Crane Game: the sequel?
What?

Re: What are you working on? [Re: HeelX] #386496
11/03/11 21:29
11/03/11 21:29
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
I believe he's referring to the old physics demo that used to be on the download page;)

Re: What are you working on? [Re: lostclimate] #386505
11/03/11 22:46
11/03/11 22:46
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Ah, I see. No, it's for a client. Everything is done inside PhysX, for which I had to extend the plugin. The only Lite-C code is for enabling physics, setting up constraints and collision shapes, and applying forces, when keys are pressed.

Last edited by HeelX; 11/03/11 22:46.
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