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Re: To the Gamestudio users [Re: Rei_Ayanami] #386722
11/08/11 18:45
11/08/11 18:45
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany
dont be afraid....

if you think about creating Android Games then take just another software.

I for myself dont get'n horny when playing games on an small handydisplay. grin

Its not such a big advantage as it sounds.
Better to stay by the mainbusiness and make games for windows.


We have RenderToTexture with com edition... nice. The holy Unity-cow let you pay for that.

A free ressourcepacker without virusalertion would be a nice thing.


regards,
gri


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: To the Gamestudio users [Re: gri] #386725
11/08/11 18:52
11/08/11 18:52
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline OP
Expert
Rei_Ayanami  Offline OP
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
"Unity-cow let you pay for that."
vs
"RenderToTexture with com edition"

lol


However, I just thought about the advantage of more users -> more money for conitec/jcl -> more features etc. wink

(I am an Apple user anyway)


Btw, our GUI has password protected Zip loading for mostly all things in gamestudio beside txt/shaders, but we solved that user our way. [Sounds are not working because of the fact how gamestudio does that...]

(So yeah, a full packer would be nice^^)

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