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Re: What are you working on? [Re: Superku] #387371
11/17/11 17:27
11/17/11 17:27
Joined: Nov 2010
Posts: 125
Germany
chrisp1 Offline
Member
chrisp1  Offline
Member

Joined: Nov 2010
Posts: 125
Germany
Working on my game : Space fighter conflicts grin




---------------------------------------------------
My new project: www.sfc.de.to
My old project: www.littlesubmarine.de.to
My Youtubechannel: http://www.youtube.com/user/darkchrisp#p/a/u/0/5idMXmCDdmA
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Re: What are you working on? [Re: chrisp1] #387373
11/17/11 18:25
11/17/11 18:25
Joined: Sep 2009
Posts: 496
P
Progger Offline
Senior Member
Progger  Offline
Senior Member
P

Joined: Sep 2009
Posts: 496
very good chrisp1
here is the game im working on eith others laugh
F1 Multiplayer



WFG Progger laugh


asking is the best Way to get help laugh laugh laugh
Re: What are you working on? [Re: Progger] #387377
11/17/11 18:49
11/17/11 18:49
Joined: Nov 2010
Posts: 125
Germany
chrisp1 Offline
Member
chrisp1  Offline
Member

Joined: Nov 2010
Posts: 125
Germany
Originally Posted By: Progger
very good chrisp1
here is the game im working on eith others laugh
F1 Multiplayer



WFG Progger laugh

Your game looks also very good grin

Last edited by chrisp1; 11/17/11 20:01.

---------------------------------------------------
My new project: www.sfc.de.to
My old project: www.littlesubmarine.de.to
My Youtubechannel: http://www.youtube.com/user/darkchrisp#p/a/u/0/5idMXmCDdmA
---------------------------------------------------
Re: What are you working on? [Re: chrisp1] #387475
11/19/11 13:43
11/19/11 13:43
Joined: Nov 2010
Posts: 125
Germany
chrisp1 Offline
Member
chrisp1  Offline
Member

Joined: Nov 2010
Posts: 125
Germany
This is a Video about the new Armageddon weapon in my game Space fighter conflicts grin

http://www.youtube.com/watch?feature=player_profilepage&v=WkMqZFeSWRY


---------------------------------------------------
My new project: www.sfc.de.to
My old project: www.littlesubmarine.de.to
My Youtubechannel: http://www.youtube.com/user/darkchrisp#p/a/u/0/5idMXmCDdmA
---------------------------------------------------
Re: What are you working on? [Re: chrisp1] #387480
11/19/11 16:02
11/19/11 16:02
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline
Senior Member
Roel  Offline
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
@progger: i think it would be cool if you render the rear view mirror's onto the ones on the car
Also, nice you got the environment map to work.
Are the reflections realtime?


Check out the throwing game here: The throwing game
Re: What are you working on? [Re: Roel] #387488
11/19/11 18:22
11/19/11 18:22
Joined: Sep 2009
Posts: 496
P
Progger Offline
Senior Member
Progger  Offline
Senior Member
P

Joined: Sep 2009
Posts: 496
@ROel yes you are right i will work on this laugh and no the reflection is not realtime but ill add this later laugh
It is only a cubemap rendered on the car.
WFG Progger laugh


asking is the best Way to get help laugh laugh laugh
Re: What are you working on? [Re: Progger] #387504
11/20/11 00:16
11/20/11 00:16
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
Expert
ratchet  Offline OP
Expert

Joined: Apr 2008
Posts: 2,488
Another original stylish rock texture for dungeon :


And some simple floor texture :



Another experiment :




Last edited by ratchet; 11/20/11 01:10.
Re: What are you working on? [Re: ratchet] #387554
11/20/11 14:29
11/20/11 14:29
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
L3DT-Gamestudio-Import + Vegetation:



Visit my site: www.masterq32.de
Re: What are you working on? [Re: MasterQ32] #387559
11/20/11 15:43
11/20/11 15:43
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Nice!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: What are you working on? [Re: MasterQ32] #387561
11/20/11 17:23
11/20/11 17:23
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
@MasterQ32...

Ganz gut für den Anfang.
Ich würde noch 2-3 weitere Texturen (Rock / gras) verwenden um mehr Detail darzustellen.
Zudem würde ich noch härtere Kanten hinzufügen damit das alles nicht so "Rund" aussieht.
Ich weiß ja nicht wofür das Gedacht ist, aber du kannst locker noch 200-300 Bäume dazu setzen. Nutze die zusätzlichen Bäume als Billboards um mehr dichte rein zubekommen.

Gruß Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


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