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Re: What are you working on?
[Re: PadMalcom]
#387728
11/22/11 18:22
11/22/11 18:22
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
Expert
Joined: Apr 2008
Posts: 2,488
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Some people have demonstrated that A8 can do AAA quality if you have some skilled 3D artist using quality textures with you : Just skills, nice photorealistic textures package , cool fullscreen shader or ligtening , and perhaps .... lot lot of work !
Last edited by ratchet; 11/22/11 18:23.
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Re: What are you working on?
[Re: Rei_Ayanami]
#387771
11/23/11 13:22
11/23/11 13:22
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Joined: Oct 2011
Posts: 1,082 Germany
Ch40zzC0d3r
Serious User
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Serious User
Joined: Oct 2011
Posts: 1,082
Germany
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Yeah but I added it and its still laggy. My code: d3d_anisotropy = 7; d3d_mipmapping = 4;
I think the problem is that we genare the map (texture it and add lots of plants) The finish-textured map could be exported as wmp or something so we can load a precompiled map?
Last edited by Ch40zzC0d3r; 11/23/11 13:25.
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