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Re: What are you working on?
[Re: Rondidon]
#388955
12/08/11 23:17
12/08/11 23:17
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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No, don't use textures! I've been fiddling around with roads on terrain in blender before, and it's a pain with textures, because aligning them to the road is quite a lot of work. polygons is the way to go, you just have to be careful that you don't get z-buffer "flickering" problems when the polygons are too close to the road.
~"I never let school interfere with my education"~ -Mark Twain
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Re: What are you working on?
[Re: Redeemer]
#388972
12/09/11 00:48
12/09/11 00:48
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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I call it "the annoying flickering that really shouldn't be there"
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: What are you working on?
[Re: Harry Potter]
#388997
12/09/11 08:26
12/09/11 08:26
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tolu619
Unregistered
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tolu619
Unregistered
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I WAS working on something that could be summarized as an african God Of War, until I got into this small problem. I ran A6 on my Acer Aspire 5730z laptop and it worked just fine until I formatted my computer and reinstalled the OS. Now the 'build' button literally ignores me. I also downloaded A8 and it says (assuming my project is called 'game') Can't open game_a8.c Can't compile game_a8.c Error E3555 - Start up failure ab=ny key to abort This is the 3rd intel graphics card I've installed on my acer since I formatted it. None of them works with gamestudio. I don't know what I had before formatting that I don't have now. My direct X is 10. I started a thread on this about 2 weeks ago but have gotten no replies! http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Main=46503&Number=388075#Post388075
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