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Re: What are you working on? [Re: sivan] #389534
12/15/11 14:12
12/15/11 14:12
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

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Joined: Jul 2001
Posts: 4,801
netherlands
I wanted to create a 80ties pop sound like Aha laugh that's why it sounds this way
Sivan, completely different style but music is music grin

I can't read notes so i play on memory and hearing laugh


Thx for the compliments



Last edited by Realspawn; 12/15/11 14:15.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #389538
12/15/11 14:34
12/15/11 14:34
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
reading notes? impossible! grin this is why guitar tabulature is popular...
(but I know someone, who heard about someone, who can read notes...)


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: What are you working on? [Re: sivan] #389551
12/15/11 15:33
12/15/11 15:33
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

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Joined: Jul 2001
Posts: 4,801
netherlands
I felt inspired so i made this little happy tune laugh
I learned myself the chords over the years but put some sheet
music in front of me and i for sure can't play it laugh

It's Spawnio time !



Last edited by Realspawn; 12/15/11 15:34.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #389559
12/15/11 16:10
12/15/11 16:10
Joined: Nov 2010
Posts: 125
Germany
chrisp1 Offline
Member
chrisp1  Offline
Member

Joined: Nov 2010
Posts: 125
Germany
I am working on a new special weapon for my game space fighter conflicts grin



---------------------------------------------------
My new project: www.sfc.de.to
My old project: www.littlesubmarine.de.to
My Youtubechannel: http://www.youtube.com/user/darkchrisp#p/a/u/0/5idMXmCDdmA
---------------------------------------------------
Re: What are you working on? [Re: chrisp1] #389609
12/16/11 09:50
12/16/11 09:50
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

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Joined: Jul 2001
Posts: 4,801
netherlands
Just finished an other track for the upcoming project.

Remember those who have lost

And for those who are curious the website is in the making so
keep that one in sight wink

Fleet-Wars coming 2012


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: What are you working on? [Re: Realspawn] #389651
12/16/11 15:36
12/16/11 15:36
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Just finished the movement code for "Downside Evil" from Chris_Oat. It was a lot of work, but I think it`s feeling pretty fine now.
Superku helped out with the Z-Collision System.

Jump animation is stil missing. However the code supports it.



Download-Link for testing: http://www.mediafire.com/?6h5dbup75ws3k5w

Re: What are you working on? [Re: Rondidon] #389653
12/16/11 15:53
12/16/11 15:53
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
User
Iglarion  Offline
User

Joined: Jul 2004
Posts: 785
Serbia
Nice work Rondidon!
I found a bug when you press in same time forward and jump keys, then player start gliding. Also this happens sometime after jump and then player cant stop.

Re: What are you working on? [Re: Iglarion] #389654
12/16/11 15:59
12/16/11 15:59
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Thanks for testing and the bug report. I`ll try to fix it. laugh

Re: What are you working on? [Re: Rondidon] #389662
12/16/11 17:09
12/16/11 17:09
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
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sPlKe  Offline
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
still working on grunts episode 2. i wanted to release it sooner but we ran into some coding issues and casting issues. so i had to re-cast the girl from the trailer, re-record all of her dialogue lines and by doing so i also recorded new ones that give you more information about your quest because apparently some people cant read tongue

Re: What are you working on? [Re: sPlKe] #389665
12/16/11 17:16
12/16/11 17:16
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
I hope the story will be better and deeper than in Episode one. As I told you back then: The game has great potential if you go in the direction of Portal with GlaDOS and so on. Epidsode one was a bit disappointing to me because it was really just a better "template shooter" with a cool graphics idea. The humour (it was meant to be funny because it`s a a template shooter) didn`t really work out that great for me wink . But nevertheless the idea itself combined with a neat story has potential. I`m looking forward to Episode 2.

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