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Re: MED improvements [Re: Espér] #392539
01/24/12 02:06
01/24/12 02:06
Joined: Jan 2012
Posts: 10
Cielo Offline
Newbie
Cielo  Offline
Newbie

Joined: Jan 2012
Posts: 10
The only improvement that need to be done to MED is stoping its development.
Conitec should concentrate in WED and SED so this engine can last longer.
forget MED,there are so many free programs so i cant understand why you choose med to make models. sorry but its true! , i respect it but its dumb.

Conitec have proved that its staying way behind others and if med development stop and they for gods sake just make things easyer and more compartible then no one would have always little embarrasing problems cuz btw, this things shouldnt happenz anymore, for this is conitec to long in bussiness

BTW,you have to be a rich dude that you own all this programs,max,cinema and the pro edition, wow!!! - or, you are 2 young to understand that you dont have to tell everybody what you download or not.

just an advice,if am wrong,well,meaned good!


Last edited by Cielo; 01/24/12 02:20.
Re: MED improvements [Re: Cielo] #392541
01/24/12 05:00
01/24/12 05:00
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline OP
Expert
Espér  Offline OP
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Quote:
BTW,you have to be a rich dude that you own all this programs,max,cinema and the pro edition, wow!!! - or, you are 2 young to understand that you dont have to tell everybody what you download or not.

okay, first of all! I own them legal - And yes.. i earn a good amount of money with my Job! Second, i don't post that in my Signature cause i want to make fun of others or to say that others are worse than i! I just post that to get better help in creating models, geaphics or terrains. Cause this way the Helpers see what i use, and can give me technics and tricks to this tools!

be a bit more polite -.-


And i don't know a tool for low poly models, wich is easier to handle than MED - So don't stop development on this, please!


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: MED improvements [Re: Espér] #392547
01/24/12 08:07
01/24/12 08:07
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany


another thing,

the "engine preview" mode should only play the animation frames selected in the "play setup" section with the selected speed.

until now "engine preview" run too fast through the animationscenes


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: MED improvements [Re: Espér] #392548
01/24/12 08:09
01/24/12 08:09
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
The only thing iw ant for med is proper FBX Ex/Import. The so prased FBX pipeline is no longer available in A8.


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: MED improvements [Re: Rackscha] #392549
01/24/12 08:13
01/24/12 08:13
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
@Cielo

MED has a strategic place:

Gamestudio can survive in the market because its a "all in one" package.
Not because it has the best engine.

Not supplying a components like med,wed and sed makes 3dgs replacable with
other engines (with superior features)

The reason for having a "full suit": it gives padding for beginners, who simply dont know/ cant use
all the advanced free tools.

Re: MED improvements [Re: Damocles_] #392551
01/24/12 09:07
01/24/12 09:07
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
I have FBX import/export? But that can be caused by the fact that I make copies of my old version and update on the copied folder. There is a FbxFiles2010.dll in my med_plugins folder... if you take this from one of your old installations, it should work finde smile

Re: MED improvements [Re: HeelX] #392557
01/24/12 09:50
01/24/12 09:50
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
I like MED, it basically knows what a free/cheap tool knows. and also very useful to have such a tool, when an engine uses its own formats, to check and correct conversions.
but a few more options would be needed, like smoothing groups, and those I mentioned above. and a more flexible import/export work flow (probably there are a couple of 3rd party converters that could be included), with more detailed documentation and suggestions.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: MED improvements [Re: sivan] #392565
01/24/12 13:49
01/24/12 13:49
Joined: Jan 2012
Posts: 10
Cielo Offline
Newbie
Cielo  Offline
Newbie

Joined: Jan 2012
Posts: 10
@Damocles

Yes, You are right.
Although this isnt a future concept. They themselves post years ago that they dont make much money with gamestudio, but way more with the other things they do (cant remember exactly but sum electronic thing)

Me am since A4, and thats why i leave GS behind, because things like this are just embarrassing and it slow game development.
Cant wait years for things others already had years ago for less money.

Conitec can easily melt with others, replacing MED with lets say for example wings3d,milkshape, and those people will for sure agree,just share sum of the money earned and make this a better thing.
But i think it has something to do with the way GS works with itself. like monkey fighting their own race

But i agree,this programm live from people beginning their 3d experience and its not thinked for better things.
why? because of the updates, 1 update can ruin your game,at least give you more work or you have to forget about that feature.
Come on, we talking to pros or noobs?


@Esper

Be more polite?

I agree, next time ok!!!

@sivan

Its nothing wrong liking MED,but were is this bringing you if you decide or have the opportunity to make a career out of this.
Better you take your time and lern something real, like max, or even truespace(Free), in every programm you can do low-poly (just sum ,really sum not)

What people do is their problem but is embarrassing reading the same things for years.
i had to give my opinion.

Last edited by Cielo; 01/24/12 14:03.
Re: MED improvements [Re: Cielo] #392567
01/24/12 14:23
01/24/12 14:23
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
@HeeIX: yep. in older installations. BUT what if you're a new user? and why is this file missing anyway. I have A7 and A8, no problem. But its just strange and usuable :|

Last edited by Rackscha; 01/24/12 14:23.

MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: MED improvements [Re: Cielo] #392572
01/24/12 15:37
01/24/12 15:37
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
@Cielo - yes, you are right, I'm using also other tools because of the missing features of MED, and to be more flexible in 3d things. and because what I am really bad in is waiting (e.g. for new features grin ).
but as a start it was good, it is an easy tool, and I think it would be a really great application in its category with some investments, but it is rather a marketing decision than technical... maybe it is valid for the whole 3dgs package... but hope dies last.


Free world editor for 3D Gamestudio: MapBuilder Editor
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