2 registered members (AndrewAMD, ChrstphFr),
941
guests, and 4
spiders. |
Key:
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Global Mod,
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Re: What are you working on?
[Re: Hummel]
#390246
12/24/11 21:45
12/24/11 21:45
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Maybe colorize the beak in Orange?
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: rvL_eXile]
#390316
12/26/11 22:55
12/26/11 22:55
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Esper, I don't like the logo. Sorry... I'd make it much clearer. Google "Logo" and you'll see what I mean. Logos are clear, strong, stand out and are easy to print. No gradients, only a few colors, and clear to read at any size.
~"I never let school interfere with my education"~ -Mark Twain
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Re: What are you working on?
[Re: Germanunkol]
#390495
12/31/11 14:04
12/31/11 14:04
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
Expert
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Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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Esper, I don't like the logo. Sry.. ^^ Managed to work on my "A-Rpg Maker" again Today i finished the Autotile importer: It loads a Rpg-maker XP Autotile (WinApi File Open Dialogue), resamples it completely to my format (like RmXP does intern), and saves it in the Projects Autotile Folder.
Last edited by Espér; 12/31/11 14:06.
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Re: What are you working on?
[Re: Espér]
#390555
01/01/12 23:21
01/01/12 23:21
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
Expert
Joined: Apr 2008
Posts: 2,488
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@Otter: Your model is great and cute like Mario games ; i like this cartoon design You could try Sculptriss 3D sciulpting for some of your characters , it could do good results also !
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Re: What are you working on?
[Re: ratchet]
#390557
01/01/12 23:39
01/01/12 23:39
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
Expert
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Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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Little update: 1 = the old RmXP/RmVX Autotile 2 = the new Tilemap Autotile 3 = Full transparent and half transparent Color (color picker mode) 4 = The live preview wich shows an ingame constalation of the Autotile. (all the Autotiles and the Preview are shown animated) The Color Picker mode. It took some time to manage the pixel_to/for things.. But it´s working now. The Function of this mode duplicates each pixel to a double-size bitmap to show it 2 times bigger (easier to click). And the small rectangle shows the actual color, wich is under the picker-cursor.
Last edited by Espér; 01/01/12 23:42.
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Re: What are you working on?
[Re: Espér]
#390558
01/01/12 23:44
01/01/12 23:44
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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For the autotileimporter: why do you repose the tiles? Doesnt make any sense to me. Your bigger "new" set, uses the same tiletypes but requires more memory.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: What are you working on?
[Re: Rackscha]
#390560
01/01/12 23:46
01/01/12 23:46
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
Expert
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Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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yes.. but i don´t want to create 4 16x16 pixel windows just for 1 animated autotile.. And i will add some more Mixtures of the Autotile (2 more rows). So the RmXP Default won´t do the work ^^
Last edited by Espér; 01/01/12 23:51.
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Re: What are you working on?
[Re: Espér]
#390604
01/02/12 20:27
01/02/12 20:27
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Joined: Feb 2010
Posts: 482 in deinem Kopf
Otter
Senior Member
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Senior Member
Joined: Feb 2010
Posts: 482
in deinem Kopf
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Today i finished the "Saurobird" model. It takes much time to draw the feathers. @ratched: Yes, I could, but this -model forming like clay- is not my art to work. By the way: Happy new Year! Hope you're such happy as i'm. Now i'm working on a Boss guy... ... heavy, with massive destruction mfgOTTER
Be my UBB-Buddy, without any reason!
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Re: What are you working on?
[Re: ratchet]
#390621
01/03/12 09:20
01/03/12 09:20
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
Expert
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Expert
Joined: Mar 2011
Posts: 3,150
Budapest
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really nice Birdosaururs Gamestudioisticus! but if I were you, I would change colors, e.g. use the green head with red body, or even better with red-yellow mix/transition feathers. but if eats only blue frogs, keep the blue feathers (never eat yellow frog, it's posioning)
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